About Slower Projectiles Support
Slower Projectiles Support
Mana Multiplier: 140%
Requires Level 31
Supports projectile skills.
Per 1% Quality:
Supported Skills deal 0.5% increased Projectile Damage
Supported Skills have (30-49)% less Projectile Speed
Supported Skills deal (20-29)% more Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Poe Slower Projectiles Support Builds
List Poe Builds With Slower Projectiles Support.
In this Scion build using Mjolner/CoC/ball lightning. This build can clear maps fast, deal with insane damage, and is tanky. Overall, this build is robust, and Eznpc Builds can recommend it to anyone who has some Poe currency (like ten Exalted orbs). It would be best if you had Watcher's Eye with an "ES on hit" mod for this build. The other Zealotry mod "increased critical strike chance against enemies on the consecrated ground" is optional, but it gives you a huge DPS boost. This kind of WE was fairly cheap (2-4 ex) before I wrote this guide, but now it's much more expensive.
This Build can have a pretty good budget version, especially with ele wand and ele bow. Wand version would love that essence, only crit gloves. Eznpc Build think people would greatly appreciate a league-oriented budget version of it (5l, no vinegar, cheap wand, no rats, malis, etc.). It could be even taken to 100, but you would have to invest in different mana reservation setup, like grace + curse(s), for example. 5k life with this setup won't cut it, and character will die eventually form many reasons in maps
Poe Elemental Hit is an attack skill, executing a primary attack that deals with added damage of a random element in an area. Elemental Hit can be performed with any weapon, or with no evidence equipped. In This Build Elemental hits damage mostly scales itself, it mainly scales with gem levels, so you don't need too much % damage to explicit endgame content comfortably.
For everyone saying the build didn't get nerfed, you are wrong. We lost a 200% more multiplier because the whole league there was a bug that caused the fork to make barrage and tornado shot to hit a mob three times instead of one with each attack. The +2 to +1 tornado shot helm change kind of sucks because you could craft +1 Tornado shot helms on a budget.
In POE 3.9, Ice Shot is having its chilled ground removed, as changes to calculations of Chill and Shock will make it much easier to apply Chill to a target equivalent to the slow that was previously granted by Chilled Ground.
The goal of this build is to clear maps as fast as possible and be able to do guardian and Shaper level content. That is not a beginner-friendly build and not recommended if you have never played PoE before or never taken a character to at least level 90. This build can perform as a raider or a deadeye, but the latter chosen here. You should aim to get as much life as possible on every rare gear slot.
If you're looking for bow build that may be significantly larger in defense although still possessing insane harm this build achieves just that. This build guide requires you by way of what to acquire and when to acquire it, it's just about the most efficient leveling path that you can take. Passive trees are posted around the google doc for what I recommend for leveling. This build pushes the limits of defense and DPS that a bow build can reach. It can be conveniently the strongest build I have ever league started as along with the tankiest bow character I have ever played.
In this build guide, I'd like to share my Scion build using Mjolner/CoC/ball lightning. This build can clear maps fast, deal with insane damage, and is tanky. Overall, this build is very strong, and I can recommend it to anyone who has some currency. I'm playing this build as Assassin in this patch. I feel Assassin is better than Scion for this build now because Assassin can get a lot of ms boost. The advantage of Scion is that she can get strength and dex easily. I will write a guide for the assassin version next weekend. Meanwhile, you can check my character stat if you are interested.
This is a guide to my Physical ST Slayer. It is a perfect league starter, can be used in SSF and scales to do all content in the game. It is a lot of fun to play as it is fast and tanky, has good clear speed and easily destroys all bosses. The guide is very detailed and probably contains answers to all your questions so please read it first before asking.
In POE 3.8, Most of the time you run around throwing Kinetic Blasts and it does the job. For super tough bosses you will be using a 6L Barrage in a separate chest to effectively wipe them out in seconds. Kinetic Blast has been nerfed twice. The goal of the build was to create a tanky, high dps character capable to do ALL content, and not just silly currency farming. The basic goal was to achieve at least 1 million shaper dps on KB, but eventually, I surpassed it and now sitting on 2 million KB dps as well as almost 5 million for Barrage.
In Path of Exile 3.8, Lightning Arrow was always a popular choice for leveling, but rarely was it used in the end-game. I kind of fell in love with LA during my Kinetic Blast leveling process and decided I am gonna min-max it and push through Uber Elder and all content to see where "borders" are. This build does not struggle anywhere and just breezes through all content including Uber Elder and such.
Here's a gem of a development that makes use of phantasms in Soulwrest for screen-wide physical damage. The majority of our remaining work is spent buffing up the astounding defenses. It excels as a newbie-friendly, cheap, straightforward method to push into red maps without having to die or dodge or target something. It is also on the list of old school inventive synergy builds, in that it doesn't depend on higher rolled stats or highly-priced gear.
Lightning Arrow was normally a preferred choice for leveling, but seldom was it used inside the end-game. I type of fell in enjoy with LA in the course of my Kinetic Blast leveling method (went from level 1 to 85 on LA) and decided I am gonna min-max it and push by means of Uber Elder and all content material to see exactly where "borders" are. Actually, they're nowhere to be seen!
This is a rough rendition of the build guide. I will be making edits frequently feel free to ask any questions. This is a build built around the berserker blitz mechanic completely mitigating the downside of less crit by using wands. Inspired by the shield charge change that allows the use of wands.
This build is a Popular Poe 3.7 Berserker Build. So I really, really liked the idea of Consecrated Path but it always felt a little slow to me personally. After leveling a new character following my Frost Blades guide, I was stuck between a few. Around level twenty-eight, I started to test them and found that Consecrated Path was feeling exceptionally smooth.
This build is friendly to this league, solo-self-found viable, and comprehensive Storm Brand Inquisitor guide. It's a really strong build and I would love to hear opinions. The leveling section in this guide is meant to take players with a fresh install or in a fresh league and get them into maps and started on a powerful character. Interested readers can find gear priority, stat suggestions, mechanics explanations, and a whole bunch of links that might be useful for newer players.
Raise Spectre is really a spell that summons a defeated enemy as an allied minion. This Skill can gain the benefits of numerous different types of help gems, but not all of them can be useful depending on the type of Spectres raised. For leveling use Tabula rasa and two lifesprigs with an SRS setup. Praxis is great too.
This League, although it is not mainstream, because I like it, I am going to change it. This is the fun of POE. Although the cost is really expensive. Because of obsessive-compulsive disorder, the skill requires 21 or 4 auxiliary gemstones. Wisdom is not enough, so choose the 20/23 lightning, when you run the map, there will be an electrician to kill the warrior endurance ball to increase survival, with the increase rate trigger probability of up to 52%.
This summoner build is often a quickly mapping boss killer with superior defenses. The build will scale from a 5-chaos league starter to endgame boss farmer/deep delver/carry service, with far more investment. It is HC viable and operates nicely on consoles, too. Spectre summoners or are just serious about the build.