High ES Pool PoE 3.7 Flesh and Stone and Vaal Grace Scion Ascendant Build

By LittoBum - Views: (434) - Jun,24,2019

Build Summary

Flesh and Stone are amazing and will probably end up a staple of this Build, as Blind + Iron Reflexes is ridiculous. Blind reduces the chance to hit by 50%. Since you cannot Evade with Iron Reflexes, Monsters would have a 100% chance to hit you --> 50%.

Build Items

Build Stat

  • 1.6
  • 100
  • 1.2
  • 84
  • 44
  • 299
  • 159
  • 193
  • 155
  • 563
  • 159
  • 1
  • 1
  • 100
  • 2404
  • 93
  • 170
  • 7.07
  • 63.8
  • 9693
  • 174
  • 5
  • 5
  • 40828
  • 44
  • 90
  • 1.73
  • 25
  • 86
  • 86
  • 87
  • 100
  • 20
  • 20
  • 19
  • 3
  • 4
  • 3

Build Videos

Build PoB Link

https://pastebin.com/4GjzqewK

Build Skill Tree

Build Description

Flesh and Stone is a new Strength/Dexterity Skill Gem in Poe 3.7, It Casts an aura that reserves a portion of your mana, causes nearby enemies to be Maimed while in Blood Stance, and causes those enemies to take increased physical damage. While in Sand Stance, this aura causes nearby enemies to be Blinded and causes enemies not affected by the aura to deal less damage to you. Flesh and Stone are amazing and will probably end up a staple of this Poe 3.7 Builds, as Blind + Iron Reflexes is ridiculous. Blind reduces the chance to hit by 50%. Since you cannot Evade with Iron Reflexes, Monsters would have a 100% chance to hit you --> 50%.

Flesh and Stone Quest Rewards
Flesh and Stone as a reward for the Duelist for completing Intruders in Black.
Flesh and Stone become available from Yeena for the Marauder and Scion after completing Intruders in Black.

Pros & Cons:
+ Can run up to ALL Auras + Aspect + Blasphemy
+ Can run Rare Fossil Crafted Hubris While for massive ES gains
+ Wicked Ward is Insane survivability makes you almost immortal when ES recharge starts
+ Perma Group Fortify
+ 45%+ Chance to shock thanks to smiting to you and allies
+ Blind All Enemies around you thanks to the new Flesh and Stone Aura
+ Can take Elemental Equilibrium
+ Can spec into +1 Curse if so desired
+ CI! no need for chaos resistance, nor elixir with Victario's
+ Can be very active play style if you so chose With Vigilance Strike and Smite
+ Unlike the Puny old Blood Magic Variant can use Clarity Extra ES Watcher's Eye for even more ES
+ With Timeless Jewels, it is possible to achieve much higher levels of aura effectiveness
- Can be tough to get up and running
- Skyforth adds a cost to entry to be able to run more than 2 DPS auras
- Some Gear might require crafting from the end user as it may not be available or overpriced
- While you do have Wicked Ward, there is no ES Regen via Zealots Oath
- Leveling can be a bit of a pain
- As with all Aura bots you require a carry to party with
- Corrupting/Buying Jewels can be expensive
- Difficult to add multiple courses without significant cost to ES pool and Money

Ascendency:


Normal: +20 Str/Int and Passives point on the way to Templar
Cruel: Guardian Ascendency and +40 Int
Merc: Passive Point leading to Witch Necromancer Ascendency
Uber: Passive Behind Which and Path from Which

Guardian:
-All Auras Also Grant +1% Physical Damage Reduction (Scales with Aura Effectiveness)
-10% Increased Effect of Non-Curse Auras
-Conduit (share Charges with party Members)

Necromancer:
-All your Auras Also Grant 3% attack and cast speed (Scales with Aura Effectiveness)
-20% Skill effect Duration

Pantheon:
Major:
Brine King until you get a Skyforth.
Lunaris Maxed out for Mapping
Solaris Maxed us for Bossing

Minor:
Garukhan Maxed for Mapping
Abberath for Mapping if Burning Ground Annoys you and for Atziri
Yugul Maxed out for Shaper/Elder

Bandits: Kill All