Build Summary
In POE 3.10, Ancestral Warchief Chieftain is amongst the classic Path of Exile builds. It often was a robust league starter, but how is it for all existing end-game? With so much energy creep and so many builds about. it’s really really hard to inform, isn’t it? And it’s a totem construct too, and not absolutely everyone likes totems.
Build Items
Build Stat
- 555903.44
- 4.35
- 0.32
- 86.8
- 98.26
- 3.96
- 100
- 2417512.86
- 11614.58
- 2417512.86
- 21
- 1621
- 180
- 111
- 111
- 156
- 155
- 8012
- 180
- 7636
- 95.31
- 1821.49
- 1602.4
- 801
- 176
- 21.97
- 81.1
- 13.33
- 1808.16
- 39
- 654
- 24
- 4374
- 108
- 57
- 1.59
- 22
- 76
- 75
- 75
- 52
- 43
- 47
- 3
- 3
- 3
- 3
- 4
Build Videos
Build PoB Link
https://pastebin.com/JkGmgXSh
Build Skill Tree
Build Description
INTRO:
In POE 3.10, Ancestral Warchief Chieftain is amongst the classic Path of Exile builds. It often was a robust league starter, but how is it for all existing end-game? With so much energy creep and so many builds about. it’s really really hard to inform, isn’t it? And it’s a totem construct too, and not absolutely everyone likes totems.
What I did once once again is usually a comprehensive overhaul of a classic create. I fine-tuned it to the maximum potential and what came out is really a total surprise. All Conquerors die in a couple of seconds with Shaper not in a position to shoot a single ball! It can be SO Robust. You'll be surprised, trust me. I was shocked a great deal. I did a whole lot of cool tricks to push this construct for the limits, so I actually hope you'll delight in it as much as i did!
PROS & CONS:
+ probably the highest single target damage
+ great recovery
+ 8000 life
+ can do phys reflect
+ actually fantastic and cheap league starter
- slow “totem” mapping
- not as tanky as JUGG indeed
- problematical for delve
ASCENDANCY:
Tukohama -> Ramako -> Hinekora -> Arohongui
BANDITS:
Kill All
PANTHEON:
Major God - Soul of Arakaali
Minor God - Soul of Shakari