PoE 3.11 Harvest Great single target Volatile Dead Necromancer Build for PS4, Xbox, PC

By xIDace - Views: (3046) - Jun,22,2020

Build Summary

The build is to cast Volatile Dead with no frustration that comes with this ability. We mean, we do not wish to produce corpses by hand, and we don't want to stand still while casting. So We pick Cyclone + Cast While Channeling mix to cause Volatile Dead. Volatile Dead is a spell that takes in remains to summon an unstable orb. The orb focus close-by enemies as well as blows up for fire damages on contact.

Build Items

Build Stat

  • 12956
  • 12956
  • 1.84
  • 10
  • 10
  • 1
  • 100
  • 23806.65
  • 3807.18
  • 12956
  • 0.34
  • 34
  • 393
  • 197
  • 115
  • 113
  • 290
  • 188
  • 6571
  • 209
  • 6571
  • 100
  • 587.7
  • 48.74
  • 1156
  • 48
  • 38.3
  • 798
  • 10
  • 1896
  • 16939
  • 100
  • 74
  • 1.64
  • 75
  • 62
  • 76
  • 76
  • 76
  • 66
  • 43
  • 52
  • 3
  • 3
  • 3
  • 4
  • 4

Build Videos

Build PoB Link

https://pastebin.com/Ga76ftUq

Build Skill Tree

Build Description

The build is to cast Volatile Dead with no frustration that comes with this ability. We mean, we do not wish to produce corpses by hand, and we don't want to stand still while casting. So We pick Cyclone + Cast While Channeling mix to cause Volatile Dead. Volatile Dead is a spell that takes in a remains to summon an unstable orb. The orb focus close-by enemies as well as blows up for fire damages on contact.
This builds give our personality some type of passive skill that develops corpses infinitely. We intend to cast Volatile Dead in any kind of circumstance (even in hideout). We decided to utilize CWDT arrangements to cause Unearth as well as Desecrate. Last thing to do is to locate a method to manage damages ourselves on a regular basis. We discovered a few useful services.

My thoughts concerning 3.11:
1. Get rid of militant belief. We don't need it any longer since "The Agnostic" currently always available on the passive tree. So it saves us a great deal of money and time early in the league.
2. Deidre's Malevolence is a dead product for us currently. It looks like we need to utilize Voidbringer handwear covers now. It's gorgeous due to the fact that Doedre's always been fairly pricey early in the league. Voidbringer needs to be an extra usual product (possibly not).
3. New Infernal Cry treasure looks wonderful. We can not wait to see exactly how it deals with my build.
4. The new "Undertaker" passive ability factor is A-WE-SO-ME. 30% boosted damage, 2% life regen, and also two added corpses spawned for both desecrate and uncover.
5. Cyclone is nerfed, as well as currently we CAN be stunned while rotating. That's poor information, but we will certainly discover some sort of service. (Or perhaps it's great idk).
6. "Corpse Pact" ascendancy point is transformed a little bit. Currently strike as well as cast rate buff are capped at 200%. We think it's good for us. If we wished to use corpse deal pre 3.11, it was practically like balancing on top of the blade. It looks like now it ought to be fine. However favor Commander of Darkness instead of Corpse Pact anyway.

Pros:
+ Great single target
+ Great mapper
+ Great delver
+ All content doable
+ Fun to play

Cons:
- Might be hard to setup
- Need some item swaps for elemental reflect
- FPS drops

Ascendancy:

Essence Glutton -> Plaguebringer -> Mistress of Sacrifice -> Commander of Darknes / Corpse Pact.

Pantheon:
- Major: Arakaali (Stun Immune) or Brine King (DoT mitigation)
- Minor: Shakari (DoT mitigation) or Yugul (Elemental reflect immune setup).

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Bandit: Kill All
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Main Skill: Volatile Dead, Detonate Dead
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PoB Link: https://pastebin.com/Ga76ftUq
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