Build Summary
When you get 2 of them, your next upgrade gap is the highly destructive statistics on the equipment, which can quickly become expensive. Attempting to obtain a + level corpse jack will also be relatively expensive, although it is cheaper than a crook and still requires a lot of Poe currency.
Build Items
Build Stat
- 311.82
- 3.6
- 5
- 4.7
- 1.5
- 94
- 1121.62
- 428848.8
- 429970.42
- 1121.62
- 1121.62
- 1121.62
- 428848.8
- 429970.42
- 1121.62
- 38
- 3
- 130
- 100
- 292
- 179
- 118
- 111
- 6640
- 179
- 6640
- 100
- 291.5
- 5.02
- 927
- 31
- 92
- 9.92
- 24.3
- 123.86
- 191.94
- 167.64
- 24.3
- 80
- 25
- 18252
- 146
- 55
- 55
- 479
- 4
- 2.67
- 53
- 43
- 75
- 66
- 75
- 6
- 75
- 11
- 2
- 3
- 6
- 3
- 1
Build Videos
Build PoB Link
https://pastebin.com/w14SGAJd
Build Skill Tree
Build Description
Compared with the Trickster version, this particular version has a smaller upgrade gap, but this does not mean that the upgrade gap is not large. When you upgrade budget equipment to mid-level equipment, the first gap comes, especially when you give priority to cluster gems and amulets. When you get 2 of them, your next upgrade gap is the highly destructive statistics on the equipment, which can quickly become expensive. Attempting to obtain a + level corpse jack will also be relatively expensive, although it is cheaper than a crook and still requires a lot of Poe currency. This version allows you to select any map you want safely. Any map module, name it! This can be reflected, and all map modules of DOMINATES can be constructed without re-generation or any other means. You can kill the conquerors and guardians in a few seconds, and it seems that their life pool is exhausted so fast that you may not see what is happening to them in the blink of an eye. But of course, this comes at a price. The more money you invest, the greater the loss you will suffer.
Toxic Rain is an orb based on chaos attack skills. After launching, it will launch 1 + 4 by default, a total of 5 projectiles are shot to the sky, and then land on the ground, hit the enemies around the area, and then leave pods according to the number of projectiles fired (default 5), as time goes by (DoT) Cause chaos damage for 1 second (by default). This damage can stack and overlap each other, applying a 10% slowdown to each pod monster, up to 60%. When the pod ends, it will explode, hit the enemy additionally, and apply the hit effect at the same time. Although Toxic Rain is a projectile, modifiers to projectile behavior such as piercing will not affect them. Over time, the poisonous rain will be able to "transform" the projectile's damage into the damage of the gem. This means that any projectile damage you cause to the passive tree will be applied to chaos damage over time. Here, we scale the damaging effect on Toxic Rain in time, instead of hitting damage, because the detrimental effect is fragile and the damaging impact is low. The damage effect over time caused by toxic rainwater comes from the VINES of the pod, not the explosion because the explosion will act on the blowing impact at the end, not the damage caused over time.
By default, the second one lasts for 1 second and will cause CHAOS damage over time. It is also tiny, about 15% of the caustic arrow. It can be scaled by increasing the duration and duration of skill effects, focused effects, and many different gems (such as swift pain and efficacy). You will need about 1.5-2 APS (for 7 Pods on the ground) to start reaching the CA number. The advantages of nature's retaliatory pathfinder also increase the pod DoT and explosive AOE. The increase in attack speed and pod duration significantly increases the DoT aspect of Poison Rain. The number of pods you have at a time (based on the additional projectiles) can also extend the DoT's damage, as they will overlap each other and stack.
Advantages:
+ Insane damage
+ All map mods
+ 100% flask uptime
+ Easy to gear.
Disadvantages:
- Flask is reliant.
- Weak early stages
Ascendancy:
Pantheon:
Major : Lunaris / Arakaali
Minor: Garukhan / Tukohama
For general mapping, you will be using Soul of Lunaris to give us decent dodge, physical mitigation, and speed, useful for mapping. For bosses such as Sirus, you might need to change it into Arakaali for the DoT storms.
Garukhan for general mapping as an upgraded version gives you some survivability and speed. But for bosses, you might need Tukohama because when we fire toxic rain, we are stationary, so the bonuses from being fixed help alot.
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Bandit: Kill All
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Primary Caustic Arrow, Toxic Rain
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PoB Link: https://pastebin.com/w14SGAJd
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