Poe 3.14 Ultimatum Glacial Cascade League Starter Perfect Choice Saboteur Build

By shadow - Views: (1255) - Apr,14,2021

Build Summary

After POE Glacial Cascade is applied, a wave of explosions will be generated. During the outbreak, it will explode four times, causing frost damage. The final (fourth) explosion caused additional damage and had a larger area of ​​effect. A wave of different explosions can cause damage to an enemy. By increasing the range of development, you can increase the chance of the waves hitting an enemy, which will significantly increase the total damage caused by the skill.

Build Items

Build Stat

  • 348565.26
  • 348565.26
  • 1.73
  • 0.47
  • 92.52
  • 99.44
  • 4.71
  • 100
  • 604179.78
  • 348565.26
  • 306.09
  • 1224.38
  • 349789.63
  • 348565.26
  • 306.09
  • 348871.35
  • 349789.63
  • 12
  • 8
  • 99
  • 98
  • 126
  • 111
  • 435
  • 212
  • 1265
  • 12
  • 139
  • 10.99
  • 1158
  • 8
  • 105
  • 9.07
  • 20.3
  • 5498
  • 83
  • 522.31
  • 944
  • 50
  • 50
  • 1565
  • 14
  • 1.87
  • 22
  • 49
  • 75
  • 46
  • 70
  • 45
  • 3
  • 3
  • 1
  • 3
  • 3

Build Videos

Build PoB Link

https://pastebin.com/w9GK2fBQ

Build Skill Tree

Build Description

After POE Glacial Cascade is applied, a wave of explosions will be generated. During the outbreak, it will explode four times, causing frost damage. The final (fourth) explosion caused additional damage and had a larger area of ​​effect. A wave of different explosions can cause damage to an enemy. By increasing the range of development, you can increase the chance of the waves hitting an enemy, which will significantly increase the total damage caused by the skill. The primary damage type of this spell is physical damage. Glacial Cascade has a built-in 100% physical to cold damage conversion. Even if physical damage is converted to cold damage, the bonus based on physical damage is still valid.

For example, we create 1000 units. Physical damage-When converted to 100%, and it becomes 1000 units—cold injury. After obtaining a 20% physical damage bonus, we will start to cause 1200 cold damage. That is, the reward will take into account the physical part of the ability.


In this case, the enhancement and bonus that affect both cold and physical damage will affect the character. For example, using Azri’s promise to the maximum, we get 35% additional Chaos damage.
Glacial Cascade also provides some defense mechanisms. This should not be underestimated. Knockback helps keep enemies away from us, while chill slows and freezes enemies, freezing them completely, preventing them from moving or attacking. This function can completely freeze all bosses that cannot resist freezing (map bosses, deformed bodies, etc.)

PROS:
+ The perfect choice to start a new league. This character has excellent upgrade potential due to items, and the initial version does not cost more than 2 Exalted Orbs.
+ One of the most potent boss killers in the game. Sirius, ancient Uber and creator-died in minutes, conqueror and guardian-in seconds
+ At the maximum level of Atlas, it has a good speed of clearing all layer cards. Handle the demon card properly
+ Any card of the Ministry of Defense can be cleared. From reflexes to the inability to restore health/mana, this physical ability can do it.
+ The main version of this version has high survivability.

CONS:
- Not suitable for beginners
- The initial version has low survivability and requires proper positioning. Otherwise, you will often die.
- My playstyle may not be suitable for everyone. There is exceptional gameplay for crossing the mines-when clearing the monsters, and you need to press two buttons to detonate the mines at once

Ascendancy:

BOMB SPECIALIST-This talent allows us to quickly throw and detonate mines, as well as the range of influence of each mine that is placed.
We first attract talent. We enter the first maze of levels 31-32.
EXPLOSIVES EXPERT-Provides a severe bonus to damage caused by the enemy's primary conditions: cold, shock, and arson. There is no problem with cooling in the building-we cause more than 95% of icy damage. We sway this talent in the second maze, entering the labyrinth at the end of Act 7 or Act 9. The Ashen Gunner Pioneer Summon Raiders Summon Raiders Burning Legion
BORN IN THE SHADOWS-Ensures blinding the enemy from the impact of our mines and provides a blinding halo to blind nearby enemies. We suffer minor damage from blind enemies.
Before killing Kitava, we drew this talent in the third labyrinth of Act 10.
PYROMANIAC-Talent restores life-based on the number of mines detonated in the past 4 seconds. To reach the maximum 10% regeneration, it is enough to fire for 5 minutes (1 projectile). This talent also has immunity to earthquakes and arson, which helps the endgame of the map.
We will sway this talent in the Über maze, and once we pass all the tests, we will pass.

Bandits:
Helping Alira First, we help Alira. In the initial version, her bonus will be helpful to us.

Pantheon
Major God:
Lunaris - we keep using it. Lunaris provides defense mechanisms to assist in cleanup.
Solaris used to fight against powerful single bosses, such as Uber Atziri or Creator.
Arakaali - the god against Sirius. In the battle with Sirus, several mechanics will cause periodic solid damage, and this god will use it to help us.
Minor God:
Grutkul - Used, in most situations, helps to survive the cleanup process and in Simulacrum.
Shakari - Help fights against bosses that cause chaotic damage, such as against Sirius.