Poe 3.7 Elementalist Build with Summon Ice Golem

By u4npoe - Views: (558) - May,30,2019

Build Summary

Most golem Poe 3.7 builds focus on just one style of golem for dps. The rest are inclined to acquire ignored. It takes loads of investment to create the dps returns worth it for each sort of golem. So, it tends to produce sense to go all in on one type.

  • 61211.04
  • 3.52
  • 430637.67
  • 5675.5
  • 430637.67
  • 1.43
  • 14097
  • 2960.37
  • 2819.4

Build Items

Build Stat

  • 9
  • 1.2
  • 1.5
  • 100
  • 1.55
  • 220
  • 134
  • 134
  • 114
  • 113
  • 322
  • 194
  • 1
  • 15
  • 1
  • 100
  • 921
  • 8
  • 138
  • 14.98
  • 26.6
  • 7215
  • 170
  • 466.11
  • 30
  • 13544
  • 78
  • 74.5
  • 74.5
  • 9598
  • 52
  • 64
  • 2.35
  • 44
  • 9
  • 75
  • 75
  • 76
  • 100
  • 55
  • 5
  • 11
  • 3
  • 3
  • 3

Build Videos

Ice Golem Golemancer build 3.6 Path of Exile - T16 Minotaur

Build PoB Link

https://pastebin.com/XpHW6WSH

Build Skill Tree

Build Description

Most golem Poe 3.7 builds focus on just one style of golem for dps. The rest are inclined to acquire ignored. It takes loads of investment to create the dps returns worth it for each sort of golem. So, it tends to produce sense to go all in on one type. However, we feel that because the adjustments in 3.6, there has under no circumstances been a much better time to attempt to maximize the possibility of all your summoned golems. Summon Ice Golem can be a minion spell, summoning a Golem that grants the player elevated Vital Strike Opportunity and Accuracy even though active. The Ice Golem can use a barrage of icy spikes as well as a chilling spinning dash that leaves the chilled ground in addition to its melee attack.

For those who have tons of Poe currency and discover that surviving is severe, take into account a watcher's eye with some of the numerous Discipline affixes to replace one of many 11 PH's. We personally like them as much as "50% blind when enemies hit you though impacted by grace" should you be making use of grace instead of hatred for survivability. All the Discipline ones are incredibly excellent. My preferred will be the ES on hit and ES recharge/regen.

For most content, you hit phase run + quicksilver flask and run via all the things although your golems destroy all the items in their wake. For tougher enemies, you spam your curse on hit setup to make them uncomplicated prey. There's no shame in standing nonetheless when your immortal golems regularly taunt the enemies off of you in the event you will need to go AFK for any even though. You can say it is a high high quality of life build.

Pros & Coins:
+ Very good damage with the right gear
+ Very low maintenance, pets almost never die
+ With new changes to minion nodes, hybrid summoner + pet dps variations possible
+ Easy to change to an ice golem build.
+ Multiple layers of defense
+ Dual Clayshapers for early leveling are really cheap
- Min-maxing is ridiculously expensive
- High initial investment cost with Anima stone and primordial gems
- The trade-off for highest DPS variation is much less energy shield
- Difficult to cap resists without expensive rares
- Getting 4 red sockets on an INT chest can be hard
- May not be "busy" enough for you, if you like that kind of thing
- Remembering to use your flasks and spirit offering all the time

Pantheon:
This is situational and depends on the fight. This Build use Solaris for Major to get boss phys reduction, chance to get area damage reduction, decreased crit damage against me, and chance to avoid bleeds from crits. For fast mapping, Lunaris might be better. Brine King if you are getting stunned a lot.

Bandits: kill all.

Ascendancy:


1. Shaper of Desolation
2. Beacm of Ruin
3. Liege of the Primordial
4. Elemancer
For Ascendancies, go Liege of the Primordial and Elemancer first for the golem bonuses, then go Shaper of Desolation and Beacon of Ruin for crowd control/additional damage/rotating conflux.