POE 3.8 Barrage/Kinetic Blast Pathfinder Build - Physical Conversion Wander Budget

By u4npoe - Views: (696) - Sep,20,2019

Build Summary

The guide is divided into two main sections. The initial section discusses "budget" wanding viable for temp leagues even though the second section discusses higher dps min-maxing in the common. I wrote this guide for the reason that I wanted to supply an alternative way of developing a wander and to assist do away with the stigma surrounding Phy's conversion wanding. I also wanted to shift the neighborhood away from believing lots of on the myths about Phys wanding that was perhaps correct years ago, but are now completely misleading, however, continue to be circulated.

Build Items

Build Stat

  • 102302.49
  • 4.58
  • 55.62
  • 79.5
  • 4.21
  • 99
  • 4216816.55
  • 4216816.55
  • 20
  • 164
  • 136
  • 304
  • 159
  • 236
  • 188
  • 5020
  • 122
  • 5020
  • 100
  • 3640.28
  • 1038
  • 31
  • 150
  • 14.45
  • 27.8
  • 207.6
  • 208.16
  • 184
  • 18.4
  • 4661
  • 78
  • 59
  • 59
  • 226
  • 3
  • 1.45
  • 19.6
  • 30
  • 43
  • 43
  • 3
  • 2
  • 3
  • 3

Build Videos

Build PoB Link

https://pastebin.com/0pxyeGv9

Build Skill Tree

Build Description

INTRO:
The guide is divided into two main sections. The initial section discusses "budget" wanding viable for temp leagues even though the second section discusses higher dps min-maxing in the common. I wrote this guide for the reason that I wanted to supply an alternative way of developing a wander and to assist do away with the stigma surrounding Phys conversion wanding. I also wanted to shift the neighborhood away from believing lots of on the myths about Phys wanding that was perhaps correct years ago, but are now completely misleading, however continue to be circulated.

For anyone who is playing a Pathfinder, the viridian +2 mana obtain on hit jewel is no longer needed. The cause is the fact that we're forced to take Primal Spirit in 3.8, which gives us a larger mana pool. This raised our leech cap so that leech + regen alone can offset the mana cost of your barrage. In no regen maps, your mana leech will probably be slightly lower than your barrage cost, but this should really nonetheless be fine. It would take about 7-8 seconds of nonstop barraging for you personally to run out of mana in no regen maps, and that's a pretty uncommon scenario to be in.


PROS & CONS:
+ enjoyably fast clearspeed.
+ pleasant crunchy crit shatters all the time.
+ good enough single target dps for all content (with some investment).
+ high damage ceiling.
+ the best items for this build can be self-crafted
+ gearing up can be a science... or an art.
+ you'll baffle all your friends by playing a phys wander in 2019!
+ build is probably never going to be nerfed. Not based on any broken mechanics and isn't meta anymore, so likely not on GGG's hitlist. Also one of the classic build archetypes that's been around since forever and remains more or less unharmed. Expect the build to only get stronger with every future patch.
- it's a life wander on the right side of the tree, so not a tanky build.
- stay away if you dislike gearing up and only care about playing the actual game; gearing up requires more planning/assessment than mostly builds because we use nearly all rare items.
- you'll most likely craft some of the gear pieces yourself so RNG is involved.
- need some experience with Path of Building to get the most out of the build.
- point blank barraging is a skill that requires practice to develop.
- not meant for farming very deep in delves. Can probably farm depths ~350 comfortably, but go deeper at your own peril.
- bossing requires actually engaging with game mechanics. Not a mindless faceroll build unless you invest a lot of currency.
- not a truly budget build, but this is expected since it's a wander meant for mainly bossing, not low-tier map farming.


ASCENDANCY:


1. Nature's Boon
2. Master Alchemist
3. Veteran Bowyer
4. Nature's Adrenaline


BANDITS:
Go with Alira...she gives a lot of resists and juicy crit multi. Much better deal than 2 passive points.


PANTHEON:
Major God - Soul of Lunaris
Mnior God - Soul of Shakari