POE 3.8 Flame Golem Elementalist Build - Easy, Safe, Budget Guide

By u4npoe - Views: (1302) - Sep,21,2019

Build Summary

This build is a "New" golem build right now. Only after some extensive research, I came up to conclusions and my own vision of the build. Since I cleared most of the end-game content with this exact setup and literally no extra effort, I decided to leave this build as easy and straightforward as possible to both old and new players. It's a very easy setup here, without complex double-curse curse-on-hit, EE selfcast stuff and other unnecessary things that are literally not worth it for 99.99% of the game.

  • 8
  • 8
  • 8
  • 8
  • 8
  • 8
  • 8
  • 8
  • 8

Build Items

Build Stat

  • 8
  • 2.24
  • 1.5
  • 100
  • 1.67
  • 218
  • 138
  • 155
  • 120
  • 111
  • 332
  • 194
  • 3114
  • 113
  • 3114
  • 100
  • 1413
  • 62
  • 452
  • 31.99
  • 51.9
  • 7693
  • 198
  • 879.96
  • 1950
  • 52
  • 4
  • 4
  • 52
  • 26
  • 1.98
  • 15
  • 75
  • 75
  • 76
  • 13
  • 179
  • 139
  • 111
  • 3
  • 3
  • 3

Build Videos

Build PoB Link

https://pastebin.com/CuaepqtH

Build Skill Tree

Build Description

INTRO:
Why a "NEW" golem build right now? I did research and to be honest, most of the older builds are way too complex and heaped with unnecessary data or outdated information. When I started this project I was pretty lost, as some people recommended 5 golems.. some 7.. some 6.. this gear... that gear. ES... Life.Curses... What to choose?
Then I started checking the Actual playing characters and consulted some players as well. And only after some extensive research I came up to conclusions and my own vision of the build.
Since I cleared most of the end-game content with this exact setup and literally no extra effort, I decided to leave this build as easy and straightforward as possible to both old and new players. It's a very easy setup here, without complex double-curse curse-on-hit, EE selfcast stuff and other unnecessary things that are literally not worth it for 99.99% of the game.

How does it work, in general?
1) Flame Golems do all damage here, other golems are just meat bags who provide immunities, regen, and BUFF Flame Golems via Primordial Harmony jewels and themselves. In the end, you will have 4 Flame Golems, 1 Ice, Lightning, 1 Stone golem and 1 Chaos Golem. = 8 in Total.
2) Flame Golems damage is scaled mostly by generic Minion Damage / Minion Cast Speed and through their skill cooldowns via Primordial Harmony Jewels as well as other Golem Jewels.
3) Primordial Harmony jewels start "working" really well when you have a lot of them as well as 3 other "different" golems up and running as well.
4) Your role is to just run ahead, cursing everything with AOE Flammability and cast Flesh Offering as well as avoid potential death. Try to stay closer to Golems for Anger to be active on them.


PROS & CONS:
+massive AOE
+ High effective HP: can be around 10K+ in total
+ Chill, Freeze, Reflect, Ignite, Shock IMMUNE! Flasks are free!
+ very passive gameplay. Good for SUPER BORED people! :D
+ Any bosses are EZ PZ. You just run around. You can do them very early on. I killed Atziri at 68 with level 16 gem and Shaper with level 19 gem. Uber Izaro is a complete joke.
- Can be hard to pull off the ground in fresh economy. Primoridla jewels are very expensive at the start of the league. ALWAYS.
- End-game HYBRID gear can be expensive if you min-max.
- Not an insane clear speed
- Not an insane single target
- You need a bit of chaos resistance
- If you don't like BORING builds, this might not be for you!


ASCENDANCY:


1. Liege of the Primordial
2. Elemancer
3. Paragon of Calamity
4. Whatever


BANDITS: Kill All.


PANTHEON:
Major God - Soul of Arakaali
Minor God - Soul of Shakari