POE 3.8 Necromancer - Summon Raging Spirit lightning/cold damage - League Starter Build

By u4npoe - Views: (5986) - Sep,03,2019

Build Summary

In Path of Exile Blight, This build is a duration make and this CI construct consist of eight hyperlinks and we are utilizing it on a helmet using a 30% additional elemental harm. As for what gem are they, you could refer them below the gem section below. 8M can be a total of damage to all of our SRS been combined collectively. Considering the fact that we can't be casting all 20 all the time, our damage varies between 2M to 8M. For that reason, the minion will require some occasions ahead of they explode. For those that can not bear the heat please just cyclone away.

  • 20
  • 20
  • 20
  • 20
  • 20
  • 20

Build Items

Build Stat

  • 20
  • 6.7
  • 1.5
  • 100
  • 57
  • 148
  • 111
  • 118
  • 111
  • 483
  • 237
  • 1
  • 12
  • 1
  • 100
  • 1697
  • 86
  • 177
  • 10.43
  • 190.9
  • 13183
  • 234
  • 395.87
  • 201
  • 430
  • 5
  • 5
  • 1043
  • 30
  • 8
  • 1.28
  • 25
  • 75
  • 75
  • 76
  • 100
  • 50
  • 40
  • 36
  • 3
  • 3
  • 3

Build Videos

POE 3.7 Stupidsmile Ultimate SRS Minion Instability

Build PoB Link

https://pastebin.com/5v09wP0B

Build Skill Tree

Build Description

In Path of Exile Blight, This build is a duration make and this CI construct consist of eight hyperlinks and we are utilizing it on a helmet using a 30% additional elemental harm. As for what gem are they, you could refer them below the gem section below. 8M can be a total of damage to all of our SRS been combined collectively. Considering the fact that we can't be casting all 20 all the time, our damage varies between 2M to 8M. For that reason, the minion will require some occasions ahead of they explode. For those that can not bear the heat please just cyclone away.

The lightning/cold harm that we cast will trigger Elemental Equilibrium. Therefore, we're capable to deal 50% extra fire damage towards the mobs after they been struck by the lightning. Our Flame Golem meanwhile, was made use of to apply the combustion impact, which causes the mobs to take 20% far more fire harm. As a result, we have 70% fire penetration.


Why not cast even though channelling?
I know a few of you guys could be thinking of mixing SRS having a cast though channelling. Properly, yeah it'll solve plenty of mana situation and can move freely though channelling. On the other hand, carrying out so will limit your SRS down to 11-12 typical I believe. That 8 lost equivalent to 40% much less explosion damage. When combine with infernal legion help gem and fortress covenant jewel, your SRS limit will almost certainly drop down to 9-10 I think. That was like 50% significantly less explosion damage.

Why my construct felt so awkward?
For those who felt clunky that signifies your minion harm or minion accuracy are far as well low. They miss a lot of hits. This enables the mobs to undergo the minion and went straight towards the player. Take into consideration the explosion as your principal damage whilst a minion attack as your help damage. As for accuracy you could possibly use Command with the Pitt gloves or Lycosidae shield. They each present outstanding accuracy for the minion.

Employees, bow or wand?
You are able to attempt employees and bow if choose to. The bow will give you lv33 SRS, which is rather awesome. But you can not use shields only quiver. Staff will let your SRS to become supported by lv20 fortify. But this fortify will only cover minion attack, not their explosion. I personally opt for wand due to cast speed and shield charge. Cast speed are really really seriously imporant if you want to attain 20 SRS. By using a wand, I can setup my SRS on my helmet. Not merely they save plenty of mana, in the exact same time I get 30% far more elemental harm.

Is it copyable?
It will be really difficult to copy the exact similar make specifically when am employing rare gear. There will be more than hundred of player who is going to be taking advantage in the gear and resell back at a higher cost. What it is possible to do will be to stick to the exact identical meta that I utilised to apply to my minion which include the aspect with the cat, elemental equilibrium and create your own personal SRS minion instability. To do this, you need to have path to build and also a bit of creativity.


PROS & CONS:
+ 8M damage on The Shaper
+ Mass AOE
+ Aggressive playstyle
+ 13k+ ES
+ Chaos immune 100%
+ Hindered immune 100%
- Convocation cant be used on SRS
- Minion die often due to Minion Instability
- Expensive a bit


ASCENDANCY:


1. Invoker
2. Soul Weaver
3. Commander of Darkness
4. Puppet Master


BANDITS: Kill all.


PANTHEONS:

Major God - Soul of Arakaali
Minor God - Soul of Tukohama