Safest PoE 3.11 Harvest Occultist Build With Vortex

By ItFightsBack - Views: (3950) - Jun,23,2020

Build Summary

This build focuses on Cold Damage-Over-Time, exactly where it uses the mixture of two cold DoT spells: Vortex and Creeping Frost. As an alternative with the regular, clunky self-cast, it utilizes two separate Spellslinger setups to launch out Frostbolt and Creeping Frost- with one attack of Frenzy. When Vortex is self-cast though there are frost bolts around the screen, it's going to consume the Frostbolt to dump a Vortex there. It turns out, and you can cover your map in vortices! You will discover two variations: CI and LL. Both can total all endgame content material. However, the LL version has about double the Damage.

Build Items

Build Stat

  • 41037.78
  • 41037.78
  • 1.35
  • 9.24
  • 9.24
  • 1
  • 100
  • 55521.71
  • 225236.78
  • 280758.48
  • 2.78
  • 20
  • 78
  • 127
  • 134
  • 118
  • 117
  • 376
  • 159
  • 5384
  • 173
  • 5384
  • 100
  • 517.36
  • 1449
  • 56
  • 191
  • 13.18
  • 136
  • 713
  • 49
  • 2290
  • 14
  • 14
  • 1500
  • 23
  • 1.88
  • 50
  • 10
  • 74
  • 75
  • 75
  • 33
  • 28
  • 38
  • 3
  • 3
  • 3
  • 3

Build Videos

Build PoB Link

https://pastebin.com/bGP3hdL3

Build Skill Tree

Build Description

Do you hate getting to decide on among higher harm builds and ones with terrific defenses? Do you desire a single build that will take on deep delves and nonetheless, crush Uber Elder? This guide is your quit for all factors Vortex. Whether or not you desire a character quickly geared in SSF, a safe boss killer, or a build deals permanent harm, although maneuvering around, you are going to find what you may need inside!

This build focuses on Cold Damage-Over-Time, exactly where it uses the mixture of two cold DoT spells: Vortex and Creeping Frost. As an alternative with the regular, clunky self-cast, it utilizes two separate Spellslinger setups to launch out Frostbolt and Creeping Frost- with one attack of Frenzy. When Vortex is self-cast though there are frost bolts around the screen, it's going to consume the Frostbolt to dump a Vortex there. It turns out, and you can cover your map in vortices! You will discover two variations: CI and LL. Both can total all endgame content material. However, the LL version has about double the Damage.

DPS Uptime is my term for the % of the time in combat when enemies are taking Damage. Should you cease Fireballing to Flame Dash, you lose DPS uptime. In case your Mirage Archer is firing while you happen to be moving, you do not. This can be why some melee builds can put up absurd harm in the Path of Building but struggle in-game. Should you list five million DPS, but you spent half your time Leap Slamming, you're not performing five million DPS. Vortex has phenomenal DPS uptime since it creates its Damage instantaneously when moving, along with the Damage, remains around to kill more enemies afterward.

Vortex builds need to do three items, none of which need extensive game know-how or complex calculations:
1. Vortex desires to stack generic Spell Harm, Harm over time, and Cold Damage to cope with higher Harm for its duration.
2. Vortex desires to stack Energy Shield and other defensive layers to become as tanky as you possibly can.
3. Vortex desires to utilize curses as well as the freeze and chill ailments to the greatest extent possible to neutralize enemies and keep safe.

Pros:
+ One of many safest builds within the game
+ Can do all content material and conveniently farm Uber Elder
+ Damage With time cannot be reflected in order that you can do Reflect maps by Vortexing at your feet and pulling mobs into the DoT
+ Can attain 11-12k ES, ~1 million DPS on Vortex alone, along with a dizzying array of defensive layers

Cons:
- Not a god-tier clearing build
- Does not have infinite scaling as some attack builds
- Can not successfully clear Hall of Grandmaster

Ascendancy:


Pantheon:
The Minor God Soul of Abberath would probably be the only firm suggestion We make. To be CI and be unaffected by burning ground (which would prevent our ES from recharging) is pretty big. We can never see the field when we play.


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Bandit: Kill All
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Primary Skill: Vortex
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PoB Link: https://pastebin.com/bGP3hdL3
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