Poe Ranger, Poe Pathfinder Builds - u4n Poe Build

About Pathfinder

The Pathfinder's focal point is her flasks, which she can improve to grant more offensive or defensive bonuses. The Pathfinder is a versatile class; her tree permits employing each spell and attacks correctly, and any harm sort (elemental, physical or chaos).

Pathfinder Builds

List the Path of Exile Pathfinder Builds.

POE 3.8 Ultimate Poison Venom Gyre Pathfinder Build

[POE 3.8] [Ranger>Pathfinder] [By u4npoe] - Sep,20,2019

First I want to say that build is heavily inspired by Mathil's Viper Strike build from 3.7 leagues. I liked it very much and wanted to push it to the next level. If you liked Mathil's poison build, wanna run like a maniac and clear like an autobomber but also delete bosses you will like this even more because it has 2x damage with superior defenses. On top of that, it's ranged. He did a great job by scaling that build the right way. I didn't publish my guide for Viper Strike because making mandatory 2 gem swaps was too much hassle.

POE 3.8 Scourge Arrow Pathfinder Build - T16, UE, Beginner's Guide

[POE 3.8] [Ranger>Pathfinder] [By u4npoe] - Sep,20,2019

This build is designed to run fast and clear maps safely. It summons storm brands that shock, freeze and trigger our herald to clear massive packs of mobs both on-screen and off. With Brand Recall we can pull the brands with us to a new screen, clear it AND extend the duration of the brands themselves. It has good single target for map bosses because if 2 brands attach themselves to the same target, it increases the damage each brand does by 50% more damage.

POE 3.8 Barrage/Kinetic Blast Pathfinder Build - Physical Conversion Wander Budget

[POE 3.8] [Ranger>Pathfinder] [By u4npoe] - Sep,20,2019

The guide is divided into two main sections. The initial section discusses "budget" wanding viable for temp leagues even though the second section discusses higher dps min-maxing in the common. I wrote this guide for the reason that I wanted to supply an alternative way of developing a wander and to assist do away with the stigma surrounding Phy's conversion wanding. I also wanted to shift the neighborhood away from believing lots of on the myths about Phys wanding that was perhaps correct years ago, but are now completely misleading, however, continue to be circulated.

POE 3.8 Pathfinder - Herald of Agony + Toxic Rain Build Guide

[POE 3.8] [Ranger>Pathfinder] [By u4npoe] - Sep,20,2019

In POE 3.8 league, This build is like any attack hit. It's pretty low damage since it's only 50-72.8 of base damage. Lasts 1 second by default and does chaos damage over time. However! , it can be scaled with Increased Duration and Skill Effect Duration, as well as Concentrated Effect and a lot of different gems like Swift Affliction and Efficacy. Last the most interesting cause it does around 60 to 80% of our damage Explosions do area damage hits and, of the cause, scale with your weapon damage.

POE 3.8 Most Popular Pathfinder Build - WIP Toxic Rain, All Content Guide

[POE 3.8] [Ranger>Pathfinder] [By u4npoe] - Sep,20,2019

Welcome to my Toxic Rain guide. I think its a phenomenal build because it does not require a lot of gear to get started and progresses nicely as you invest more into it. As a player, I always liked builds that go fast. I prefer movement speed over move skills because I really dislike mashing a button to move and move speed makes looting so much smoother. Turns out that movement speed also makes delve and labs a cakewalk so that's that!

POE 3.8 Popular Build - Scourge Arrow Poison Prolif Pathfinder, Fast, Tanky, Easy Beginner - Friendly

[POE 3.8] [Ranger>Pathfinder] [By u4npoe] - Sep,20,2019

In 3.8 poison builds received massive buffs on the tree, at present one particular of the very best bows for this make received enormous buff too. Scourge Arrow was buffed too so now it, in fact, feels fantastic to play even in closed regions. Mainly due to Nature's Reprisal great poison proliferation. It solves a lot of problems that Scourge Arrow has, and that is having to charge to deal good damage, having issues with struggler monsters near walls and having issues with outputting damage consistently.

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