About Alchemist's Jade Flask of Reflexes
Alchemist's Jade Flask of Reflexes
Item Level: 67
98% increased Evasion Rating during Flask effect
25% increased effect
33% reduced Duration
Poe Alchemist's Jade Flask of Reflexes Builds
List Poe Builds With Alchemist's Jade Flask of Reflexes.
Poe Elemental Hit is an attack skill, executing a primary attack that deals with added damage of a random element in an area. Elemental Hit can be performed with any weapon, or with no evidence equipped. In This Build Elemental hits damage mostly scales itself, it mainly scales with gem levels, so you don't need too much % damage to explicit endgame content comfortably.
First I want to say that build is heavily inspired by Mathil's Viper Strike build from 3.7 leagues. I liked it very much and wanted to push it to the next level. If you liked Mathil's poison build, wanna run like a maniac and clear like an autobomber but also delete bosses you will like this even more because it has 2x damage with superior defenses. On top of that, it's ranged. He did a great job by scaling that build the right way. I didn't publish my guide for Viper Strike because making mandatory 2 gem swaps was too much hassle.
How does developing function in a nutshell? We spin with cyclone, our weapon is generating 'Molten Burst' very comparable projectiles that Molten Strike is creating, which scale with area damage, fire damage, elemental damage, and so forth. together with the current adjustments to cyclone's AOE radius and much more ways to get Weapon Range, it's very straightforward to obtain high AOE coverage for smooth mapping. Lastly, we use Vaal haste to get even more speed and new talent 'Dash' to close the gap.
In Path of Exile 3.8 league, This is typical Toxic Rain develop with my personal spin on factors. The build is incredibly tanky, decent life pool, and has great damage and clear speed. This guide needs to be rather comprehensive, so if I left anything out, just ask within the comments. I also added some example calculations in the bottom if you would like to calculate your own DPS.
This build is standard Toxic Rain build with my own spin on things. The build is incredibly tanky, decent life pool, and has great damage and clear speed. This guide should be rather comprehensive, so if I left anything out, just ask in the comments. The build remains relatively unchanged, however with the difference in league content, some differences might be warranted.
This build remains relatively unchanged, however with the difference in league content, some differences might be warranted. This build is standard Toxic Rain build with my own spin on things. And this guide should be rather comprehensive. The build is incredibly tanky, decent life pool, and has great damage and clear speed. Path of Exile 3.8 changes to poison interacting with DOT Multi MIGHT make PF poison decent
Welcome to my bleed gladiator guide, I really enjoyed this character so I decided to share it, hope you are going to have to entertain with it. Bleed is definitely an ailment that offers physical harm over time, depends when the target is standing or if it is moving. Bleeding target can have only 1 bleed stack. We leap slam definitely fast, got excellent defenses, the mobs explode with joy and for the bosses, we jump around although they die.
This build doesn't use headhunter or inspired learning making it a fairly good introductory MF build while also being a great option for veterans who want to Min/Max their farm game. And this build is intended for the best possible clear speed while running full MF gear, as a result, it is not ideal for atlas completion, hard bosses, deep delving, uber lab, carrying 6 man T16's without an aura bot, etc. Although you can probably do these things very well with the right gear swap.
In Poe 3.7, Headsman grants 10% more damage if you've killed recently (from 20%). No longer increases the area of effect by 20% if you've killed recently, instead of granting 20% more damage against unique enemies. To Start this Build, you need to get Deaths Harp and later use Voltaxic Rift before you get enough currency for a Windripper. Also, use Thiefs Torment for the budget.
This summoner build is often a quickly mapping boss killer with superior defenses. The build will scale from a 5-chaos league starter to endgame boss farmer/deep delver/carry service, with far more investment. It is HC viable and operates nicely on consoles, too. Spectre summoners or are just serious about the build.
This build is a master of versatility. You are being able to speed run through labyrinth typically ending in top 5 placement, T16, Shaper; so versatile. This build makes an excellent league starter as most of the gear is simple to acquire and cheap Poe Currency.