About Atziri's Promise - Amethyst Flask
Item Level: 72
2% of Chaos Damage Leeched as Life during Flask effect
Gain 16% of Physical Damage as Extra Chaos Damage during effect
Gain 15% of Elemental Damage as Extra Chaos Damage during effect
Poe Atziri's Promise - Amethyst Flask Builds
List Poe Builds With Atziri's Promise - Amethyst Flask.
Lightning Arrow was normally a preferred choice for leveling, but seldom was it used inside the end-game. I type of fell in enjoy with LA in the course of my Kinetic Blast leveling method (went from level 1 to 85 on LA) and decided I am gonna min-max it and push by means of Uber Elder and all content material to see exactly where "borders" are. Actually, they're nowhere to be seen!
This build is expensive and not a league starter. This build is Trickster Divine Ire Guide and this build has 32 Million Shaper Damage, Fast and Speed Clear, Flick of the Finger Obliterator.
This is Popular Build - Saboteur, Chaos Glacial Cascade Mine, Fast and Safe Clear, So if you have doubts about this build, come to this topic and ask your questions in Portuguese, I will respond to them in the best way possible!
This is a rough rendition of the build guide. I will be making edits frequently feel free to ask any questions. This is a build built around the berserker blitz mechanic completely mitigating the downside of less crit by using wands. Inspired by the shield charge change that allows the use of wands.
This build is a Popular Poe 3.7 Berserker Build. So I really, really liked the idea of Consecrated Path but it always felt a little slow to me personally. After leveling a new character following my Frost Blades guide, I was stuck between a few. Around level twenty-eight, I started to test them and found that Consecrated Path was feeling exceptionally smooth.
This is not an easy "buy multiple Uniques and you are done" Guide. It's mostly about getting the best Rares for the best price by proper use of the Trading Site and Path of Building. So it will depend a lot on yourself how good your character will be for the currency you have.
This build is friendly to this league, solo-self-found viable, and comprehensive Storm Brand Inquisitor guide. It's a really strong build and I would love to hear opinions. The leveling section in this guide is meant to take players with a fresh install or in a fresh league and get them into maps and started on a powerful character. Interested readers can find gear priority, stat suggestions, mechanics explanations, and a whole bunch of links that might be useful for newer players.
This is a build guide for my Legion league Assassin character. It uses the main 6-link for a Cyclone setup that also includes an extra Ice Nova gem for a large damage boost. The aim of this guide is to offer a "build your own" approach to the typical Ice Nova CoC Assassin, achieving more tankiness and damage at a fraction of the cost.
This build has beaten some of the hardest endgame content such as guardians, red elder, most of the unique maps in the game, and every Map til T16 for league starter or have little Poe currency. It has 1M+ DPS with a 35C Budget.
The basic idea behind the build is to use a slow, high base damage 2H mace as our main weapon and offset the slow attack speed with the incredible attack speed bonus' from frenzy charges, flicker itself, Melee Splash or Shockwave, and Multistrike. Due to the nature of the slow high damaging hits from a mace, we are able to stunlock almost anything we don't outright kill in one hit due to the Flicker attack speed hitting and stunning faster than the stun wears off.
This Build Playstyle is stupidly easy. You play brands and run around pressing Brand recall near enemies while everything dies. Since you have to place brands for dps, makes dodging a lot easier for tougher bosses. Hiero gives a lot of QoL as Perma arcane surge while going EB, elemental status immunity, some spell leech, and faster brand recall. That being said, Inquisitor or Elementalist are probably better options for damage.
That is not the best build in Legion. If you casually reach 100 in every HC league, this build is not for you. In Poe 3.7, Divine Ire was untouched. The passive tree has some minor changes to it. The immortal call needs to be replaced by Steelskin for now, might think of something better later.
This build Feels like crap a bit after all that attack speed but I can sustain charges fine now. It's just a different playstyle now. No multistrike, no endurance charges on hit. And swap out pulverize for ruthless for single target. With the recent chieftain buffs, it's a good choice for fire based attack builds tectonic slam in particular because of the node Valako, Storm's embrace.
This is a new build guide one more time around melee skills. This time using Vaal Double Strike as my main skill for mapping and bossing. I know that there are plenty of ascendancies that could work better for this skill but I wanted to make a Raider because of free Frenzy Charges/free Onslaught -> crazy movement speed and attack speed.
The basic idea behind this build is to use a slow, high base damage 2H mace as our main weapon and offset the slow attack speed with the incredible attack speed bonus' from frenzy charges, flicker itself, Melee Splash or Shockwave, and Multistrike. Due to the nature of the "slow" high damaging hits from a mace, we are able to stunlock almost anything we don't outright kill in one hit due to the Flicker attack speed hitting and stunning faster than the stun wears off.
This is my 3.7 league Starter build. This build is heavily inspired by Mathil's physical barrage deadeye build. This is my first build guide so let me know what I can improve upon. This champion utilizes the new impale support gem to reach 100% impale with high impale effect. Want to play an updated ascendancy but not compete with all the melee meta-slaves.
In this build, I want to share with you Guys the most enjoyable and satisfying Build I've ever played in my PoE career. Earthquake is a good-looking, powerful and exciting Skill to play. It deals high damage, which one shots trash and even tougher enemies with ease.
Hi all and welcome to the Chieftain variant of my Dragon's Breath Elementalist build. With all amazing stuff in 3.7 that came with Chieftain rework I wanted to fill the holes Elementalist has. Even though with higher dps, Elementalist has a issue with phys mitigation and that is a problem for some players. That's the time when Beeftain comes to shine.
This build is Fun for posion. Being a life-based build gearing is substantially cheaper, and you can make a lot of use from Synthesis mechanics which would otherwise be behind massive piles of currency.
This build Trap Support has no cooldown now in 3.6 and you can throw 15 Traps instead of 3. THIS IS A BUFF, so now it's all about your Throwing Speed + cooldown for lengthy 8 second Traps. In 3.7 Arc does 15% MORE damage per remaining chain. If 1 enemy is on screen it will be 105% more damage, which is DOUBLE the damage. So it's now good against single target.