About Ancestral Warchief
Totem, Attack, AoE, Melee
Mana Cost: 10
Cast Time: 1.00 sec
Attack Speed: 90% of Base
Effectiveness of Added Damage: (110%-133%)
Requires Level 28
Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage.
Per 1% Quality:
1% increased Totem Damage
Deals (110-133)% of Base Damage
Totem lasts 12 seconds
50% increased Totem Placement speed
(8-18)% more Melee Damage while Totem is Active
+10 to Melee range
Summons a Totem which uses the Supported Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Poe Ancestral Warchief Builds
List Poe Builds With Ancestral Warchief.
Few fossil/influence changes. The overall Poe 3.10 build remains mostly unchanged. Chest piece now is probably something like Explody mod + double curse + attack crit % + tons of life. Realistically getting all mods probably won't happen without sacrificing your firstborn child to Lucifer. That being said, most of the build remains unchanged and plays the same.
Hello everybody, Thank you for taking the time to look through our build guide. The job of this build is to reliably stack poisons on enemies from a distance while building up withered stacks and Blinding enemies. This build is intended to be part of a poison scaling duo build. The counterpart build can be found by clicking the various links spaced out through the guide or at the link above. I plan to begin as a dodge based cobra lash assassin. I’ll be running a setup that doesn’t seem optimal but when paired with its partner build becomes much more powerful.
Hello everybody, in POE 3.10, are you tired of creating defense and ending up using a ZDps build? Are you tired of developing defense and ending up using a ZDps construct? Have you had adequate playing a necromancer and let some moving pixels do your job for you? Do you wanna play a melee develop that feels wonderful, deal good damage and never ever die from spike harm. This build high-end price range is about 10-15EX, but we are able to begin this simply at about 2-3EX. Just before we go on, we're a stat stacking make that revolves about maximizing our gear primarily based on maximum strength.
That is an Impale Cyclone build that can also play as Bladestorm. It works with every duelist/marauder ascendancy apart from Chieftain. It can also play with 2handed or other weapon types with a few changes on the skill tree. This build allows for some pretty cost-efficient options, as well as being viable with low investment and has infinite room to improve damage and survivability. Since Cyclone hits fast, it can be hard to sustain mana only through leech.
This guide will cover the basics of cyclone dual-wielding paradoxical and using the impale mechanic. This build should be very cheap in 3.9 with everyone playing Bow/Wand and to a lesser extent Necro. The only problematic point might be getting a watcher's eye with Impale. I will league start this build and probably try Assassin/Raider to be safe.
This build is centered about Voidforge, an incredibly underrated distinctive in my opinion. Coupled with Consecrated Path as well as the Slayer Ascendancy, it provides great single target and decent clearspeed. Nonetheless, being an Uber Elder-exclusive drop limits its availability, so I've developed this build mostly with Softcore Trade leagues in thoughts. Survivability is there, but probably not adequate for Hardcore. This guide isn't targeted at new players, so explanations will not be as in-depth as in my other guide.
This build stunlocks everything, all at once. This develops you still have max (6+) endurance charges along with a crazy leech, regen, and armor, so you could face tank something else. With all the proper gear, it might tank Shaper's slam.
This build has beaten some of the hardest endgame content such as guardians, red elder, most of the unique maps in the game, and every Map til T16 for league starter or have little Poe currency. It has 1M+ DPS with a 35C Budget.
This build guide is easy to follow and this build decided to make a guide on a blade flurry berserker. The build mainly focuses on insane attack speed via the berserker's ascendancies along with high crit chance pretty much allowing us to kill most rares before they could even breathe. This build goes full physical damage, using the brutality gem which allows us to abuse the impale mechanic. The impale mechanic at 100% chance to impale, gives us around 100% more damage with a tiny bit of investment to the tree and mana. This build is not a Hardcore build but can easily be transitioned to a hardcore build by going the more tankier ascendencies such as jugg etc.
This build guide was made in standard with GG gear at endgame, but you can definitely do league-based/cheaper iterations and still achieve great damage. This is not a "Path of Building-Warrior" type build. I have been playing Cyclone for almost 5 years in this great game, and I can assure you this is the most satisfying, smoothest, tankiest 2H cyclone build I've ever played.