About Arctic Armour
Spell, Duration, Cold
Mana Reserved: 25%
Can Store 1 Use(s)
Cooldown Time: 1.00 sec
Requires Level 16
Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.
Per 1% Quality:
1% increased Skill Effect Duration
Chill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%
(8-13)% less Physical Damage taken from Hits
(8-12)% less Fire Damage taken from Hits
Base duration is (2.5-4.4) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Poe Arctic Armour Builds
List Poe Builds With Arctic Armour.
Path of Exile Shrapnel Shot now comes with two additional projectiles, giving a close-range focus to the Skill. It also has added lightning damage that grows as the gem levels. Be very careful with rare enemies with reflective aura, the damage done is extreme and you can die, Eznpc Builder died one time. Do not use the cone damage to kill, just the arrow.
Sunderman build is usually a mixture of easiness to play and having the ability to do many of the endgame stuff at a high-efficiency because it really is super quickly clearspeed. It's an all-round construct developed to perform your everyday stuff like mapping, delving, incursions, uber labs, betrayal, red elder and so forth. effectively. It's also super easy to manage, a total noob friendly build. Even when you haven't played Path of Exile prior to, and even any action RPG game just before, you'll have no troubles managing this create.
In POE 3.8, This is a version of my Whispering Ice build for the Cyclone era. The main idea is to be super tanky and faceroll everything in your way without having to dodge almost anything. No boss is too hard, most are too easy. All maps with most any mods are a joke. I've been using this build to do 40/40 challenges on my own merit in many leagues, this is my go-to build to get things done. This build is based on The Whispering Ice unique staff.
This is a beginner-friendly, league-starter viable, solo-self-found viable, and Bane Occultist guide. The leveling section within this guide is meant to take players using a fresh install or inside a fresh league and get them into maps and started on a highly effective character. Interested readers can find gear priority, stat recommendations, mechanics explanations, in addition to a whole bunch of links that might be useful for newer players.If you are new and choose to get by means of the story and get off to a great start I recommend reading by means of the guide fully before starting.
First I want to say that build is heavily inspired by Mathil's Viper Strike build from 3.7 leagues. I liked it very much and wanted to push it to the next level. If you liked Mathil's poison build, wanna run like a maniac and clear like an autobomber but also delete bosses you will like this even more because it has 2x damage with superior defenses. On top of that, it's ranged. He did a great job by scaling that build the right way. I didn't publish my guide for Viper Strike because making mandatory 2 gem swaps was too much hassle.
Hi All, so this can be my league starter for 3.8. Will wait and see how mist walker performs to truly see if it really is worth taking over one more. For essentially the most aspect, there are not a great deal of enormous modifications, not getting access towards the timeless jewels as early will make obtaining to obtain dex a bit of discomfort but after you get a Brutal Restraint, you're set for dex.
This build is my first try to write another simple build guide and any criticism is welcome. First of all, I decided to play SSF in Blight league and beat Uber Elder for the first time on my own. Therefore the build has to be a bosskiller but doesn't suck at general map clearing, so I end up by playing a trapper once again but change from arc to ice trap instead since it is buffed massively in terms of number.
This my first build guide. This build focuses on the chest piece Death's Oath. If this is well received, I might make more for my other characters. I did not make this out of scratch, I was looking to try an occultist in Bestiary and Pohx was playing a DO Occultist in Bestiary that I liked and put my own spin on it.
This build is mainly based on clearing huge packs of mobs both as fast and easy as possible, using Leap and Sunder. Attack speed on everywhere possible will make us travel fast with a leap, then blast the whole screen with Sunder’s huge aoe and Gladiator’s bleed explosion combined. Sunderman build is a combination of easiness to play and being able to do most of the endgame stuff at a high-efficiency thanks to it's super fast clearspeed.
In Path of Exile Blight, This build is a duration make and this CI construct consist of eight hyperlinks and we are utilizing it on a helmet using a 30% additional elemental harm. As for what gem are they, you could refer them below the gem section below. 8M can be a total of damage to all of our SRS been combined collectively. Considering the fact that we can't be casting all 20 all the time, our damage varies between 2M to 8M. For that reason, the minion will require some occasions ahead of they explode. For those that can not bear the heat please just cyclone away.
Cyclone has received several buffs in Patch 3.7 Legion and is set to be a very strong skill for both clear and bosses. With the Gladiator changes and reworks, this Ascendancy has become a fantastic all-rounder that blends offense and defense seamlessly, with organic Frenzy and Endurance Charge generation.
Poe Blight is shorter ranged and thus less consistent against mobile enemies. It also requires the use of a threshold jewel to be worth using, taking a slot that would otherwise be more EHP. In exchange, it provides a stronger hinder and significant extra damage when you can apply it
In this build, I want to share with you Guys the most enjoyable and satisfying Build I've ever played in my PoE career. Earthquake is a good-looking, powerful and exciting Skill to play. It deals high damage, which one shots trash and even tougher enemies with ease.
This build page and the build video are made in 3.6. Sunder and Leap is buffed and build still stands as is in 3.7. I might be making minor changes as league starts and more numbers become available. Blood and Sand might replace Herald of Ash, Arena Challenger might replace Painforged as ascendancy, things like this. Nothing big.
This build is a combination of easiness to play and being able to do most of the endgame stuff at a high-efficiency thanks to its insane clearspeed. It’s also an all-around build designed to do your daily stuff like mapping, delving, incursions, uber labs, betrayal, red elder, etc. efficiently. It’s also super easy to manage, built between easiness and endgame, as well skills don’t spend mana or life makes it a complete noob friendly build.