About Cold Penetration Support
Cold Penetration Support
Mana Multiplier: 140%
Requires Level 31
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Per 1% Quality:
Supported Skills deal 0.5% increased Cold Damage
Supported Skills Penetrate (18-37)% Cold Resistance
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Poe Cold Penetration Support Builds
List Poe Builds With Cold Penetration Support.
The goal of this build is to clear maps as fast as possible and be able to do guardian and Shaper level content. That is not a beginner-friendly build and not recommended if you have never played PoE before or never taken a character to at least level 90. This build can perform as a raider or a deadeye, but the latter chosen here. You should aim to get as much life as possible on every rare gear slot.
This is my casual take on Icicle Mines not following any guides and just using the knowledge gathered in few leagues. Thus as a disclaimer, this guide would not be for everyone but more of an inspiration as to what could work. As 3.8 came out with new mines, Icicle mines seemed like a good AOE clear option due to the crit chance build up and in all honesty the sweet sweet sound of enemies shattering into million tiny pieces. As far as the build goes currently, it deals with any pack easily and effortlessly.
In POE 3.8, This is a version of my Whispering Ice build for the Cyclone era. The main idea is to be super tanky and faceroll everything in your way without having to dodge almost anything. No boss is too hard, most are too easy. All maps with most any mods are a joke. I've been using this build to do 40/40 challenges on my own merit in many leagues, this is my go-to build to get things done. This build is based on The Whispering Ice unique staff.
That is my first build guide produced for PoE along with the purpose of the guide is usually to share my make, my knowledge, and the points I learned along the way. This guide is extremely complete and interested readers can find data on anything from detailed gearing options to explanations of unique game mechanics. As advertised, this build is capable of performing all current content in the game and I personally use this build as an attempted and correct league starter to progress by means of the story and comprehensive my atlas.
Welcome to my Freezing Pulse Totem guide for the Hierophant! This guide is currently updated for patch 3.8 Blight. In terms of 3.8, this guide is a work in progress and you should expect things to be tweaked in the coming days. Currently, I have updated most sections to the best of my ability!
This build, however, isn’t easily juiced a-la Big Streamer to use HH and Inspired Learning. I’ve been playing PoE for about two years now, and magic find is something I always return to once a league in various forms. This specific build I’ve geared in three different leagues and is a favorite of mine. I always run an MF character every league because I just keep coming back to the chill playstyle and the comfort that comes from running a bunch of maps at a low investment with tons of herald of ice shatters.
For this build, there's nothing mandatory. You'll need some strength on your stuff and a bit of dexterity. Noone bothered with this weird combination, but I actually had a blast even though single target damage was complete crap. With some jewels and abyssal gear and regen in the ascendancy it became much better, yet still sucked for a single target in general. So I've been waiting for some single target help and looks like it finally arrived in 3.8!
This build is my first try to write another simple build guide and any criticism is welcome. First of all, I decided to play SSF in Blight league and beat Uber Elder for the first time on my own. Therefore the build has to be a bosskiller but doesn't suck at general map clearing, so I end up by playing a trapper once again but change from arc to ice trap instead since it is buffed massively in terms of number.
This specific build I’ve geared in three different leagues and is a favorite of mine. Magic find is something I always return to once a league in various forms. The purpose of this character is for Magic Find Only. It can do all tiers with investment, including Eldered T16s, but like most MF, struggles with bosses. You can likely kill map bosses up to T10 or so, depending on your gear. The changes to Rares having more health make things a bit risky in Red maps, but it's still definitely doable with some gear changes.
This build is a very good League build. It does not require any specific uniques, all you need to get you through mid-tier maps is a decent DPS bow and flat added physical damage rings and amulet. Tornado Shot is one of the most popular bow skills in Path of Exile. And obviously, Ranger is pretty much the most suitable class to use it. All 3 Ranger Ascendency classes are extremely good, and choosing one of them has always been a close call. Raider is currently the best Ranger Ascendancy class for the end-game viable Tornado Shot Ranger build.
This is my Freezing Pulse Totem Guide for the Hierophant. Two changes in 3.7 made me explore Freezing Pulse again for Spell Totem: the fix for Freezing Pulse getting blocked by doorways and other simple environmental objects, and the addition of the "Sanctum of Thought" passive skill tree notable which allows for us to easily get 100% reduced effect of Curses on ourselves.
On a budget, a Life or CI build will usually be stronger than Low-Life. However, Low Life is the most powerful way to make this build if you have access to the gear, and it also makes getting Magic Find more straightforward with Wondertrap for a free 100% rarity.
That is a friendly starter league Build. It can do Any map mod and kill Any boss, Leveling, mapping, and progressing the Build feels smooth. No uniques items are essential as this Build is exceptional for a league begin
This build runs flame dash and spot totems preemptively. You do not want to jump straight into a sizable pack of mobs ahead of freezing them. When we want far more DPS, we can cast Frostbomb and Projectile Weakness to get an enormous harm increase. Together with the Mind of Matter keystone plus the Divine Guidance ascendancy, 40% of our Harm is taken from mana just before life. This implies we optimally wish to possess a Life/Mana ratio of about 60/40.