About Controlled Destruction Support
Controlled Destruction Support
Mana Multiplier: 130%
Requires Level 18
Supports attack skills, or spell skills that deal damage.
Per 1% Quality:
Supported Skills deal 0.5% increased Spell Damage
Supported Skills deal (25-44)% more Spell Damage
Supported Skills have 100% reduced Critical Strike Chance
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Poe Controlled Destruction Support Builds
List Poe Builds With Controlled Destruction Support.
Here's a gem of a development that makes use of phantasms in Soulwrest for screen-wide physical damage. The majority of our remaining work is spent buffing up the astounding defenses. It excels as a newbie-friendly, cheap, straightforward method to push into red maps without having to die or dodge or target something. It is also on the list of old school inventive synergy builds, in that it doesn't depend on higher rolled stats or highly-priced gear.
This is my take on a Cold DoT Occultist. This character uses Vortex as its main damage source with a Frostbolt delivery system. You'll also be using Cold Snap, but I rarely use it, mostly just Vaal Cold Snap for the burst. The build is safe, does great damage and scales well throughout the entire game. So it's a great league starter and perfect for SSF especially.
Does your existing develop leave you asking yourself if probably Cast on Death / Portal may possibly be a great concept? Do you prioritize choosing up loot more than finishing off mob packs? Are you currently just tired of dying, but still choose to be capable of do all the content inside a reasonable time frame? Would you prefer to have the ability to stand in that nasty red AoE in the Legion mobs?
This build is expensive and not a league starter. This build is Trickster Divine Ire Guide and this build has 32 Million Shaper Damage, Fast and Speed Clear, Flick of the Finger Obliterator.
The choice between the two abilities comes down to personal preference, and some enjoy to cast Essence Drain and spread it by having a Contagion cast before you use ED. However, I felt that the approach of using Bane was smoother, faster, and honestly, better in all ways.
In Poe 3.7 Legion, This specter summoner build is designed to give you good defenses, movement speed, and big DPS. It is a cheap league starter that can clear Shaper/Uber Elder. The build can also be scaled and customized to your own liking and playstyle. The 'league starter' is for people who are new to PoE, specter summoners or are just interested in the build. With a modest amount of currency, you will have a character able to kill Uber Elder.
Lightning Spire Trap Lightning Spire Trap is your big cooldown trap, a very powerful trap that destroys tougher foes. It also gains increased critical chance against Shocked enemies, the same way Lightning Trap does. This is why using Vaal Lightning Trap Vaal Lightning Trap against bosses is very important since it leaves Shocked ground, which allows you to Shock even endgame bosses.
This build is friendly to this league, solo-self-found viable, and comprehensive Storm Brand Inquisitor guide. It's a really strong build and I would love to hear opinions. The leveling section in this guide is meant to take players with a fresh install or in a fresh league and get them into maps and started on a powerful character. Interested readers can find gear priority, stat suggestions, mechanics explanations, and a whole bunch of links that might be useful for newer players.
Although Elementalist is not popular build in POE 3.7 League, I personally still like this profession. Storm Brand Elementalist offers excellent clear speed and capable boss damage.Gameplay is smooth thanks to the instant cast nature of brand recall, as well as the instant damage from Storm Brand.
This is my Freezing Pulse Totem Guide for the Hierophant. Two changes in 3.7 made me explore Freezing Pulse again for Spell Totem: the fix for Freezing Pulse getting blocked by doorways and other simple environmental objects, and the addition of the "Sanctum of Thought" passive skill tree notable which allows for us to easily get 100% reduced effect of Curses on ourselves.
This is a friendly, league-starter viable, solo-self-found viable, and comprehensive Bane Occultist guide. The leveling section in this guide is meant to take players with a fresh install or in a fresh league and get them into maps and started on a powerful character. Interested readers can find gear priority, stat suggestions, mechanics explanations, and a whole bunch of links that might be useful for newer players.
Raise Spectre is really a spell that summons a defeated enemy as an allied minion. This Skill can gain the benefits of numerous different types of help gems, but not all of them can be useful depending on the type of Spectres raised. For leveling use Tabula rasa and two lifesprigs with an SRS setup. Praxis is great too.
This build is ED+Bane Build on 3.7 Legion Content since this is currently the second most popular skill for the league. As everyone figured would be the case, this skill combo absolutely wrecks the league mechanic. It’s not quite as strong in the multiple army emblem encounters as it is in the map monoliths, but combined with being a strong/cheap league starter, it’s a great all-around choice.
This Build Playstyle is stupidly easy. You play brands and run around pressing Brand recall near enemies while everything dies. Since you have to place brands for dps, makes dodging a lot easier for tougher bosses. Hiero gives a lot of QoL as Perma arcane surge while going EB, elemental status immunity, some spell leech, and faster brand recall. That being said, Inquisitor or Elementalist are probably better options for damage.
This summoner build is designed to give you high DPS with a range of Spectres, both caster, and melee. It also has excellent defenses and movement speed. The build is a cheap Poe 3.7 league starter that can clear Shaper/Uber Elder with a modest investment.
Poe Blight is shorter ranged and thus less consistent against mobile enemies. It also requires the use of a threshold jewel to be worth using, taking a slot that would otherwise be more EHP. In exchange, it provides a stronger hinder and significant extra damage when you can apply it
Hi all and welcome to the Chieftain variant of my Dragon's Breath Elementalist build. With all amazing stuff in 3.7 that came with Chieftain rework I wanted to fill the holes Elementalist has. Even though with higher dps, Elementalist has a issue with phys mitigation and that is a problem for some players. That's the time when Beeftain comes to shine.
The build utilizes Chaos Inoculation, which makes you 100% immune to all sources of chaos damage, including poison. However, you'll have 1 HP and therefore need to cover yourself with Energy Shield alone. This is not suggested for new levels, and this guide will cover the transition and workarounds to get yourself to CI.
The changes to Occultist in 3.7 hurt the high amount of Energy Shield we were able to obtain. Those changes bring the build down from over 9k ES to ~7.5k ES. Damage remains about the same or slightly lower with the first pass at the posted PoB which may be tweaked later as the league officially starts.
This build Trap Support has no cooldown now in 3.6 and you can throw 15 Traps instead of 3. THIS IS A BUFF, so now it's all about your Throwing Speed + cooldown for lengthy 8 second Traps. In 3.7 Arc does 15% MORE damage per remaining chain. If 1 enemy is on screen it will be 105% more damage, which is DOUBLE the damage. So it's now good against single target.