About Culling Strike Support
Culling Strike Support
Mana Multiplier: 110%
Requires Level 18
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Per 1% Quality:
Supported Skills have 0.5% increased Attack Speed
Supported Skills have 0.5% increased Cast Speed
Kill Enemies that have 10% Life or lower when Hit by Supported Skills
Supported Skills deal (0-38)% increased Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Poe Culling Strike Support Builds
List Poe Builds With Culling Strike Support.
Poe Cluster Jewels are a new way of modifying the skill tree. They are a better version of the Historic Jewels. Instead of relying on RNG to get the desired mods, you can now use crafting. This opens up a vast array of possibilities. As you can see, there are a lot of them that can be useful to us. Don't forget, though, that getting those nodes requires skill points, so you will have to remove them from other nodes. For now, This Build not going to modify the skill tree.
Few fossil/influence changes. The overall Poe 3.10 build remains mostly unchanged. Chest piece now is probably something like Explody mod + double curse + attack crit % + tons of life. Realistically getting all mods probably won't happen without sacrificing your firstborn child to Lucifer. That being said, most of the build remains unchanged and plays the same.
Hello all, This build original purpose was to work with Ivory Tower chest to acquire far more energy shield, but you'll need to stack 70+ chaos resistance or use Chayula amulet and it gimps damage Major TIME, so, regrettably, it truly is counterproductive and I had to give up and use Shavs for that. The goal right here will be to cast an actually robust spell that can destroy most factors for the duration of a 4-second buff window. Storm Brand is one particular of such well-known robust spells and also you do not even must spam it significantly.
In POE 3.10, Ancestral Warchief Chieftain is amongst the classic Path of Exile builds. It often was a robust league starter, but how is it for all existing end-game? With so much energy creep and so many builds about. it’s really really hard to inform, isn’t it? And it’s a totem construct too, and not absolutely everyone likes totems.
This creates is viable for all content in POE 3.10. The big defensive sides and also the decent damage this development provides will make you kill any boss at Awakener eight and bosses, for example, Uber Elder and Shaper.
Welcome, exile. This is my first POE 3.10 guide and first post on the forum. This build is a cyclone gladiator block impale build guide. With this build, you can facetank all content in the game. This build will cost around 1 Exalted to get it working, to get in the +10Milions shaper dps, will be needed more investment.
This Builds with a Shattering / Lancing Steel character into the league. This build is based on Shattering / Lancing Steel as a primary skill. Eznpc Builder uses Champion to increase the Damage of enemies taken as much as possible and use the Herald of Purity to support our Damage. With the natural tackiness of Champion, this build should be stable!
In Poe 3.9, Lancing Steel has a base attack time multiplier of 85% (from 80%). deals 135% of base damage at gem level 1 (from 130%), up to 180% at gem level 20 (from 175%). Grants 1% increased Impale Effect per 1% gem quality (from 1% chance to Impale per 2% gem quality). This Builds with the new passive tree reworks for the champ; you can get even greater damage.
Poe Frenzy is an attack that grants frenzy charges on hit and also gets massive bonuses from them. Frenzy is not the only skill that allows frenzy charges, but it is an excellent way to build them quickly. Originally Eznpc Builder started with Carrion Golems, and the build was high, not going to lie. The only issue was it was still a bit laggy sometimes. So Spectres sounded like my best bet, and Slave Drivers are super easy on performance as they have just one pure middle-range skill.
with this build, you will be leveling with Toxic Rain as it is super smooth. After leveling, you can switch to Scourge Arrow. Important! The gems we are using for Toxic Rain leveling are not all the same as we will be using after we migrate to Scourge Arrow. Check the end of the Gem Progression section for details.
This build is Immortal Call No longer makes you immune to physical damage for a duration. Base duration is now 1 second at all gem levels. Now has an instant cast time. Now causes you to take 25% less elemental damage and 25% less physical damage at gem level 1, with the values growing based on the gem level, up to 34% less elemental damage and 35% less physical damage at gem level 20.
The guide is divided into 2 sections: In the first section, I've described a budget version with all the explanations of the mechanics. You can start the league and do all the content. You easily can run all t15 maps, Guardians, Shaper, and farm currency. In the second section, you'll find an improved version of the build, with more expensive gear. You can easily run all the bosses. Even uber-atziri/uber-elder.
This build includes the leveling trees & the ability to swap between the budget and expensive version of the character's gear in the items section. It is easily the strongest build I have ever league started as and the tankiest bow character I have ever played. The intention of this build is to create a cheap, simple and effective uber lab farmer. This is a monkey maker build.
Gladiator thanks to the bleed explosion, has an amazing game feeling, it is very rewarding. This is Bleed and a lot of damage comes from Bleed and his possession. The main statistics of this build is Evasion, which we use both as a defense and as an offensive stat, thanks to the use of Dreamfeather Sword. Additionally, thanks to Perfect Form and Cold Resist stacking, we are able to pull out 50,000+ Evasion in HO and a lot come when Increased from the talent tree works in a fight. Originally, the build was made as Bleed Gladiator.
Sunderman build is usually a mixture of easiness to play and having the ability to do many of the endgame stuff at a high-efficiency because it really is super quickly clearspeed. It's an all-round construct developed to perform your everyday stuff like mapping, delving, incursions, uber labs, betrayal, red elder and so forth. effectively. It's also super easy to manage, a total noob friendly build. Even when you haven't played Path of Exile prior to, and even any action RPG game just before, you'll have no troubles managing this create.
In POE 3.8 league, This build is like any attack hit. It's pretty low damage since it's only 50-72.8 of base damage. Lasts 1 second by default and does chaos damage over time. However! , it can be scaled with Increased Duration and Skill Effect Duration, as well as Concentrated Effect and a lot of different gems like Swift Affliction and Efficacy. Last the most interesting cause it does around 60 to 80% of our damage Explosions do area damage hits and, of the cause, scale with your weapon damage.
That is my first build guide produced for PoE along with the purpose of the guide is usually to share my make, my knowledge, and the points I learned along the way. This guide is extremely complete and interested readers can find data on anything from detailed gearing options to explanations of unique game mechanics. As advertised, this build is capable of performing all current content in the game and I personally use this build as an attempted and correct league starter to progress by means of the story and comprehensive my atlas.
This build is the guide on Scourge Arrow Ignite Elementalist. This is a build for an Elementalist, Lightning Tendrils Cast While Channeling Arc for the clear, that can apply 50% shock to every monster in the game, even endgame bosses. The mechanics will be developed later in this guide.
This build is mainly based on clearing huge packs of mobs both as fast and easy as possible, using Leap and Sunder. Attack speed on everywhere possible will make us travel fast with a leap, then blast the whole screen with Sunder’s huge aoe and Gladiator’s bleed explosion combined. Sunderman build is a combination of easiness to play and being able to do most of the endgame stuff at a high-efficiency thanks to it's super fast clearspeed.
Happen to be playing a glacial hammer juggernaut as a POE Blight league starter and thought it would be good to share my creations with everyone. This creates had the likelihood to play each berserker and jugg for a fair quantity of time using a glacial hammer, and each has its own pros and cons. Berserker had a way quicker clear time and was able to kill guardians significantly more quickly when on full rage stacks.