Spell, Movement, Travel, Blink
Mana Cost: (4-16)
Can Store 1 Use(s)
Cooldown Time: 2.00 sec
Cast Time: 0.15 sec
Requires Level 4
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
Per 1% Quality:
0.5% increased Cooldown Recovery Speed
This Skill's Cast Speed cannot be modified
(0-57)% increased Cooldown Recovery Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Poe Dash Builds
List Poe Builds With Dash.
This build is primarily based upon using triad grips to completely convert the physical damage in the summon skeleton ability to cold. The guide is split into sections, then additional into subsections - this really is to help in navigation if a section points you to a further. This allows for complete abuse of your hatred aura - most useful when physical is 100% converted to cold, generating for some absurd scaling that other variants of skeleton summoners or cold conversion attack/spell builds don't have access to.
This thread is a building plan that's going to turn into a build guide if all goes to plan. It is untested and purely theorycrafting. Herald of Agony Mana Guardian is definitely one of the tankiest builds in the game, but one of the most expensive too. It is one of these “elusive” builds that you always wanted to try but never had the currency for it.
Poe Toxic Rain is an attack skill where the user fires multiple arrows in the air, which land and drop spores, dealing with chaos damage. This Build takes on a Toxic Rain based Trickster, which focuses on damage output through the Plague Bearer gem. The original concept of the Build was to utilize plague bearer AND Death's oath armor aura. However, Death's oath aura provided so little damage, and it became much more valuable to get the extra HP. Also, plague bearer melts all mobs instantly while mapping anyways.
Pestilent Strike is the best melee skill in the game atm. For Pestilent Strike is an actual melee name locking Skill that has secondary debuff similar to the Infernal Blow, which explodes enemies and deals secondary chaos damage to the surrounding enemies based on the amount of poison damage that primary had on itself. This and Pathfinder's poison proliferation will result in a chain reaction that can wipe out whole lanes of monsters and bosses caught in it
In Poe Metamorph League, Shrapnel Shot is called Galvanic Arrow, making the Lightning theme more obvious and differentiating the Skill from the new Shrapnel Ballista. This build clears and walks extremely fast, and you could remove a whole map with less than 20 times of you casting your blade vortex. You could remove Maps with ease, just cast and walk, then you already completed the Map. The only thing that will slow you is picking up items
Blink Arrow is an attack that fires an arrow, upon reaching the destination teleported there, and a clone summoned at your previous location. THAT IS NOT A BUDGET BUILD! However, you can easily make this better than the Resolute Technique build without having to spend much more. this build work is to alt spam for just the double damage mod and imprint -> regal -> annul until left with only the double Damage on rare base.
For everyone saying the build didn't get nerfed, you are wrong. We lost a 200% more multiplier because the whole league there was a bug that caused the fork to make barrage and tornado shot to hit a mob three times instead of one with each attack. The +2 to +1 tornado shot helm change kind of sucks because you could craft +1 Tornado shot helms on a budget.
Poe Scourge Arrow is a channeling bow skill. Channeling the Skill charges up an arrow that creates spore pods as the Arrow travels when released. his time, Eznpc Builder will be utilizing the strengths of elemental conversion and penetration, along with the massive leech bonuses that Berzerker gains, to nearly become immortal as long as we are leeching. That, along with up to 8k life and millions of damage, makes this build completely insane against all content.
In POE 3.9, The number of Blast Rain explosions is now affected by the number of projectiles the skill fires. For quiver, there are three options: signal fire, Asphyxia, or good roll spike point quiver. While signal fire gives us more DPS in most cases against high fire-resistant mobs, Asphyxia is a better choice. Spike point, on the other hand, delivers much-needed hp at a price of slightly less damage.
In POE 3.9, Ice Shot is having its chilled ground removed, as changes to calculations of Chill and Shock will make it much easier to apply Chill to a target equivalent to the slow that was previously granted by Chilled Ground.
Path of Exile Shrapnel Shot now comes with two additional projectiles, giving a close-range focus to the Skill. It also has added lightning damage that grows as the gem levels. Be very careful with rare enemies with reflective aura, the damage done is extreme and you can die, Eznpc Builder died one time. Do not use the cone damage to kill, just the arrow.
Before you ask for help with your characters, please consult the Starter, and Endgame PoBs for the guide. So far, most of the characters we have seen from people needing help are not following my suggested tree closely enough and dropping too many defenses or life for more damage.
The goal of this build is to clear maps as fast as possible and be able to do guardian and Shaper level content. That is not a beginner-friendly build and not recommended if you have never played PoE before or never taken a character to at least level 90. This build can perform as a raider or a deadeye, but the latter chosen here. You should aim to get as much life as possible on every rare gear slot.
In Poe 3.8, This is my first guide and I am excited to share what I have been playing since the start of Blight league. This is a Scourge Arrow Slayer build that focuses on stacking physical, cold and elemental damage. I currently have 60% Phys to cold conversion and enough DPS to melt down all content.
Welcome, exile. This is my first guide and I am excited to share what I have been playing since the start of Blight league. If you are looking for budget Cyclone build that doesn't follow current meta, can be build from scratch as league starter capable of taking on endgame content, then this is probably the build for you. If you have several exalts to spend, you can push the build to the max.
This is a guide to my Physical ST Slayer. It is a perfect league starter, can be used in SSF and scales to do all content in the game. It is a lot of fun to play as it is fast and tanky, has good clear speed and easily destroys all bosses. The guide is very detailed and probably contains answers to all your questions so please read it first before asking.
This build, however, isn’t easily juiced a-la Big Streamer to use HH and Inspired Learning. I’ve been playing PoE for about two years now, and magic find is something I always return to once a league in various forms. This specific build I’ve geared in three different leagues and is a favorite of mine. I always run an MF character every league because I just keep coming back to the chill playstyle and the comfort that comes from running a bunch of maps at a low investment with tons of herald of ice shatters.
In POE 3.8, Most of the time you run around throwing Kinetic Blasts and it does the job. For super tough bosses you will be using a 6L Barrage in a separate chest to effectively wipe them out in seconds. Kinetic Blast has been nerfed twice. The goal of the build was to create a tanky, high dps character capable to do ALL content, and not just silly currency farming. The basic goal was to achieve at least 1 million shaper dps on KB, but eventually, I surpassed it and now sitting on 2 million KB dps as well as almost 5 million for Barrage.
This build is my first Poe 3.8 Assassin guide. The Build has been updated with the new Path of Building. This is what I'll be playing this time around. I already made the whole Pastebin, tested the state of the build-in standard and saw it was really good even with minimal gear investment so I said FK it's ready to go. Also, we are going to play the buffed version!
This specific build I’ve geared in three different leagues and is a favorite of mine. Magic find is something I always return to once a league in various forms. The purpose of this character is for Magic Find Only. It can do all tiers with investment, including Eldered T16s, but like most MF, struggles with bosses. You can likely kill map bosses up to T10 or so, depending on your gear. The changes to Rares having more health make things a bit risky in Red maps, but it's still definitely doable with some gear changes.