Spell, AoE, Duration, Curse, Chaos
Mana Cost: (16-33)
Cast Time: 0.50 sec
Requires Level 24
Curse all targets in an area, making them less resistant to chaos damage and causing them to take increased damage over time. Cursed enemies also take additional chaos damage when hit.
Per 1% Quality:
Cursed enemies take 0.5% increased Damage from Damage Over Time effects
Base duration is (9-10.9) seconds
Cursed enemies have -(20-29)% to Chaos Resistance
Cursed enemies take (15-25)% increased Damage from Damage Over Time effects
Adds (9-46) to (12-57) Chaos Damage to Hits against Cursed Enemies
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Poe Despair Builds
List Poe Builds With Despair.
Pestilent Strike is the best melee skill in the game atm. For Pestilent Strike is an actual melee name locking Skill that has secondary debuff similar to the Infernal Blow, which explodes enemies and deals secondary chaos damage to the surrounding enemies based on the amount of poison damage that primary had on itself. This and Pathfinder's poison proliferation will result in a chain reaction that can wipe out whole lanes of monsters and bosses caught in it
Poe Caustic Arrow is a bow attack that fires an arrow dealing with chaos damage and spreading caustic ground. Trickster also has some enormous DoT damage boost in the Ascendancy, which works well with CA. All these combined results in probably the safest character we ever played with moderate single target damage and impressive apparent speed.
with this build, you will be leveling with Toxic Rain as it is super smooth. After leveling, you can switch to Scourge Arrow. Important! The gems we are using for Toxic Rain leveling are not all the same as we will be using after we migrate to Scourge Arrow. Check the end of the Gem Progression section for details.
This build feels really good. In Path of Exile 3.9, Scourge Arrow's base weapon damage has been lowered, but the skill now deals added Chaos Damage that grows as the gem levels. The skill was often used with builds adding elemental damage, so this change is intended to give it a greater reward to Chaos damage based builds while also improving its usability while leveling.
In Poe 3.8, Essence Drain Occultist / Trickster can be a properly-recognized, strong league starter with countless guides existing! Let's take a deeper appear into the existing state of Essence Drain as well as learn how properly new Synthesis gear and abilities like Soulrend / Malevolence / Bane will perform with each other! Assume about Contagion as a "fuse" and Essence Drain as a "nuke". You mark enemies with Contagion then shoot ED projectile in a pack. They start off melting and explode, proliferating chaos damage to nearby enemies, as a result, "chaining" DoT chaos harm.
This is a beginner-friendly, league-starter viable, solo-self-found viable, and Bane Occultist guide. The leveling section within this guide is meant to take players using a fresh install or inside a fresh league and get them into maps and started on a highly effective character. Interested readers can find gear priority, stat recommendations, mechanics explanations, in addition to a whole bunch of links that might be useful for newer players.If you are new and choose to get by means of the story and get off to a great start I recommend reading by means of the guide fully before starting.
This build is designed to run fast and clear maps safely. It summons storm brands that shock, freeze and trigger our herald to clear massive packs of mobs both on-screen and off. With Brand Recall we can pull the brands with us to a new screen, clear it AND extend the duration of the brands themselves. It has good single target for map bosses because if 2 brands attach themselves to the same target, it increases the damage each brand does by 50% more damage.
In POE 3.8 league, This build is like any attack hit. It's pretty low damage since it's only 50-72.8 of base damage. Lasts 1 second by default and does chaos damage over time. However! , it can be scaled with Increased Duration and Skill Effect Duration, as well as Concentrated Effect and a lot of different gems like Swift Affliction and Efficacy. Last the most interesting cause it does around 60 to 80% of our damage Explosions do area damage hits and, of the cause, scale with your weapon damage.
POE 3.8 Popular Build - Scourge Arrow Poison Prolif Pathfinder, Fast, Tanky, Easy Beginner - Friendly
In 3.8 poison builds received massive buffs on the tree, at present one particular of the very best bows for this make received enormous buff too. Scourge Arrow was buffed too so now it, in fact, feels fantastic to play even in closed regions. Mainly due to Nature's Reprisal great poison proliferation. It solves a lot of problems that Scourge Arrow has, and that is having to charge to deal good damage, having issues with struggler monsters near walls and having issues with outputting damage consistently.
This build revolves around playing about the raider's defenses, utilizing particular defenses that convert Phys into an element or lessen incoming harm when we aren't hit regularly, and herald of agony for damage. It is absurdly inexpensive to acquire started and scales easily for the content you might be targeting. It may do uber elder with just it's six link and poison gloves and you are one particular tanky boy.
This build features over 6000 life, very high evasion with up to 95% evade chance cap, 50/40% dodge/spell dodge. Starting with the most important question: "Why Raider of all classes?" For powerful defensive abilities, QoL features and speed. When damage is not a problem, these are more valuable qualities than slightly higher dps number. That's why I believe this is the best ascendancy choice for life-based CA.
In Path of Exile 3.8 league, This is typical Toxic Rain develop with my personal spin on factors. The build is incredibly tanky, decent life pool, and has great damage and clear speed. This guide needs to be rather comprehensive, so if I left anything out, just ask within the comments. I also added some example calculations in the bottom if you would like to calculate your own DPS.
This build is standard Toxic Rain build with my own spin on things. The build is incredibly tanky, decent life pool, and has great damage and clear speed. This guide should be rather comprehensive, so if I left anything out, just ask in the comments. The build remains relatively unchanged, however with the difference in league content, some differences might be warranted.
This build remains relatively unchanged, however with the difference in league content, some differences might be warranted. This build is standard Toxic Rain build with my own spin on things. And this guide should be rather comprehensive. The build is incredibly tanky, decent life pool, and has great damage and clear speed. Path of Exile 3.8 changes to poison interacting with DOT Multi MIGHT make PF poison decent
Welcome to my Scourge Arrow build guide. In Path of Exile Blight, Scourge Arrow Clarified the Piercing behavior on the gem. So, let me start with saying that I really love Scourge Arrow. I tried quite a few variations of SA (including CI Trickster version, for what I have another build) and I think I like this one the most.
In Path of Exile Blight, This can be my very first make for Occultist. This construct will potentially do a little a lot more harm than in three.7. No transform to Essence Drain/Bane harm from 3.7. ES mechanics and item-related elements remain identical as three.7. Contagion received a hefty nerf to its radius, so it is advisable playing ED/Bane Low life version in three.eight. You are able to opt for either Low Life or CI, but recall that Low Life will provide you with a lot more utilities and overall harm.
The choice between the two abilities comes down to personal preference, and some enjoy to cast Essence Drain and spread it by having a Contagion cast before you use ED. However, I felt that the approach of using Bane was smoother, faster, and honestly, better in all ways.
This is a friendly, league-starter viable, solo-self-found viable, and comprehensive Bane Occultist guide. The leveling section in this guide is meant to take players with a fresh install or in a fresh league and get them into maps and started on a powerful character. Interested readers can find gear priority, stat suggestions, mechanics explanations, and a whole bunch of links that might be useful for newer players.
Toxic rain didn't change in 3.7, but the tree got much more damage, at least 20% more damage total! Toxic rain is stronger than before, and this build is here to show you how. This build is just a mixing up of all the best things PF and TR have to offer. You can realistically expect a nice leveler for a low budget and an Uber Elder Killer with less than 10-12 exalts mid-league.
This build is ED+Bane Build on 3.7 Legion Content since this is currently the second most popular skill for the league. As everyone figured would be the case, this skill combo absolutely wrecks the league mechanic. It’s not quite as strong in the multiple army emblem encounters as it is in the map monoliths, but combined with being a strong/cheap league starter, it’s a great all-around choice.