Aura, Spell, AoE
Mana Reserved: 35%
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 24
Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.
Per 1% Quality:
1% increased Area of Effect
You and nearby allies gain (60-217) additional Energy Shield
You and nearby Allies gain 30% increased Energy Shield Recharge rate
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Poe Discipline Builds
List Poe Builds With Discipline.
This build stacks a shit ton of Strength! We utilize 3 unique items that give us crazy bonuses for each point of Strength: So from Geofri's Sanctuary, we get a crazy amount of flat Energy Shield, from Shaper's Touch gloves we get huge %Energy Shield increase and lastly from Doon Cuebiyari we get over 300% Increase Damage boost. We use Blade Vortex as it is a very strong skill that scales with our % Damage Increase and Chieftain Ascendancy nodes. I've also tried Armageddon Brand and it was fun but for me personally was lacking single target damage. Vaal Righteous Fire is used to get some extra damage when finishing bosses.
In POE 3.8, This is a version of my Whispering Ice build for the Cyclone era. The main idea is to be super tanky and faceroll everything in your way without having to dodge almost anything. No boss is too hard, most are too easy. All maps with most any mods are a joke. I've been using this build to do 40/40 challenges on my own merit in many leagues, this is my go-to build to get things done. This build is based on The Whispering Ice unique staff.
This build is designed to become pretty well-rounded. It has good clarity, good survivability, and actually robust single target. The Agony Crawler can be a really fascinating minion coming from the gem Herald of Agony. It follows you about and has three attacks: 1 melee attack, which can be essentially never utilized, one projectile attack comparable to split arrow, in addition to a barrage of explosive projectiles. It was designed to have decent damage devoid of requiring investment in any minion nodes, so due to the fact this make is focused on it and hence requires minion nodes, it yields an amazingly sturdy and fast little guy.
This build is played storm brand in many ways. Life, CI, LL. I hate totems so I've stayed away from Hiero to get a lengthy time, but brands are less boring so here we're. This can be a pretty normal caster build. EB, max out EHP, HP, and ES sustained through leech. Completely ignore mana leech/regen lead to it is too annoying to have. Playstyle is stupidly quick. You play brands and run about pressing Brand recall near enemies while everything dies.
This build is costly and not a league starter. 36 Million Shaper harm is achieved with some legacy gear, but there are plenty of close alternatives. This development is often an enormous puzzle. If you are missing pieces your not going to determine the full image. Blight was the initial league I played extensively on soft-core and I had a blast. So I thought the only logical progression for this league was to create my personal Totem construct using among the new skills they released.
In Path of Exile 3.8 league, This is typical Toxic Rain develop with my personal spin on factors. The build is incredibly tanky, decent life pool, and has great damage and clear speed. This guide needs to be rather comprehensive, so if I left anything out, just ask within the comments. I also added some example calculations in the bottom if you would like to calculate your own DPS.
For this build, there's nothing mandatory. You'll need some strength on your stuff and a bit of dexterity. Noone bothered with this weird combination, but I actually had a blast even though single target damage was complete crap. With some jewels and abyssal gear and regen in the ascendancy it became much better, yet still sucked for a single target in general. So I've been waiting for some single target help and looks like it finally arrived in 3.8!
This build is a cheap build in Poe 3.8. The Price is 2-2.5 POE exalts. I know that my builds can be made much stronger by investing more in them. But I do not have so much free time for farm currency. Because the game is only my hobby and not life. Therefore, I show you only not expensive builds, which do not need to spend a lot of currency and time on the farm. If someone is interested in such build variations, you can go to my website and see the rest of the Path of Exile other content.
This build is standard Toxic Rain build with my own spin on things. The build is incredibly tanky, decent life pool, and has great damage and clear speed. This guide should be rather comprehensive, so if I left anything out, just ask in the comments. The build remains relatively unchanged, however with the difference in league content, some differences might be warranted.
This build remains relatively unchanged, however with the difference in league content, some differences might be warranted. This build is standard Toxic Rain build with my own spin on things. And this guide should be rather comprehensive. The build is incredibly tanky, decent life pool, and has great damage and clear speed. Path of Exile 3.8 changes to poison interacting with DOT Multi MIGHT make PF poison decent
In Path of Exile 3.8, Storm Brand CWC Ball Lightning Hierophant Build is very popular. Path of Exile many builds can be much stronger by investing more, but I do not have so much free time for farm currency. For me, I think the game is only my hobby and not life, so I won't spend too much time and money on this. Therefore, I show you only not expensive builds, which do not need to spend a lot of currency and time on the farm. If someone is interested in such build variations, you can go to my channel and see the rest of my builds.
This build on my "Necromancer with Ice Golem + Tukohama Vanguard -Specters + Animate Guardian" because the build is currently functioning excellently, and has quickly boss kills and clear speed. New gloves will make Ice Golems hopefully even improved as they're going to get 100% benefit from.
This create was seriously bored with 'melee-meta' and decided to their craft about some stat-stacking archetypes. I had really low expectations of coming up with something wonderful that would not call for Head Hunter and numerous Exalts. It was a coincidence that I decided to theorycraft with Marauder since it was my only character in Common league that did not possess the gear and was generally unused. Please note that gear I use is quite properly optimized and it will be highly-priced to have comparable rare products.
This is my take on a Cold DoT Occultist. This character uses Vortex as its main damage source with a Frostbolt delivery system. You'll also be using Cold Snap, but I rarely use it, mostly just Vaal Cold Snap for the burst. The build is safe, does great damage and scales well throughout the entire game. So it's a great league starter and perfect for SSF especially.
Does your existing develop leave you asking yourself if probably Cast on Death / Portal may possibly be a great concept? Do you prioritize choosing up loot more than finishing off mob packs? Are you currently just tired of dying, but still choose to be capable of do all the content inside a reasonable time frame? Would you prefer to have the ability to stand in that nasty red AoE in the Legion mobs?
This build is friendly to this league, solo-self-found viable, and comprehensive Storm Brand Inquisitor guide. It's a really strong build and I would love to hear opinions. The leveling section in this guide is meant to take players with a fresh install or in a fresh league and get them into maps and started on a powerful character. Interested readers can find gear priority, stat suggestions, mechanics explanations, and a whole bunch of links that might be useful for newer players.
This build achieves extreme amounts of Energy Shield, Armour, and Maximum Resistances, which allows you to land smooth and safe kills on endgame bosses. The build is also not recommended for beginner players since it requires some game knowledge and specific items and gem setups in order to work.
This Robust build, started red maps and completed uber lab at lvl 72. This build uses Brutus Lead Sprinkler, Geofri's Sanctuary, and Shapers Touch to make Strength scale flat damage, flat ES, and %ES. This character can use almost any attack skill, but the molten strike has the best dps for endgame content, Setup is very budget.
This build is just for fun, not a serious build, I've been wanting to make a Tempest Shield build where TS was a main source of damage (and not use it to trigger Orb of Storms) and this is the result. I understand many of the items I have on the PoB are worth multiple exalted orbs, feel free to submit cheaper variations on this build if you care that much.
I wanted to try a different approach to RF after playing a lot of jugg RF, the way this all is done may not be the best way as you can't use movement skills or any other skill apart from CWDT and RF. Saying that I'm having a lot of fun with it and also it's great for getting used to flask management from someone who tends to neglect them.