About Elemental Damage with Attacks Support
Elemental Damage with Attacks Support
Mana Multiplier: 140%
Requires Level 18
Supports attack skills.
Per 1% Quality:
0.5% increased Elemental Damage with Attack Skills
Supported Attack Skills deal (35-54)% more Elemental Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Poe Elemental Damage with Attacks Support Builds
List Poe Builds With Elemental Damage with Attacks Support.
Lightning Arrow was normally a preferred choice for leveling, but seldom was it used inside the end-game. I type of fell in enjoy with LA in the course of my Kinetic Blast leveling method (went from level 1 to 85 on LA) and decided I am gonna min-max it and push by means of Uber Elder and all content material to see exactly where "borders" are. Actually, they're nowhere to be seen!
Welcome, exile. Do you like an explosion? Do you primarily play melee construct? Do you choose playstyle of a hit once hit challenging? For those who answer yes to any of these queries then this may very well be anything you trying to find to play.
This is a rough rendition of the build guide. I will be making edits frequently feel free to ask any questions. This is a build built around the berserker blitz mechanic completely mitigating the downside of less crit by using wands. Inspired by the shield charge change that allows the use of wands.
This build is a Popular Poe 3.7 Berserker Build. So I really, really liked the idea of Consecrated Path but it always felt a little slow to me personally. After leveling a new character following my Frost Blades guide, I was stuck between a few. Around level twenty-eight, I started to test them and found that Consecrated Path was feeling exceptionally smooth.
This is not an easy "buy multiple Uniques and you are done" Guide. It's mostly about getting the best Rares for the best price by proper use of the Trading Site and Path of Building. So it will depend a lot on yourself how good your character will be for the currency you have.
This build is a very good League build. It does not require any specific uniques, all you need to get you through mid-tier maps is a decent DPS bow and flat added physical damage rings and amulet. Tornado Shot is one of the most popular bow skills in Path of Exile. And obviously, Ranger is pretty much the most suitable class to use it. All 3 Ranger Ascendency classes are extremely good, and choosing one of them has always been a close call. Raider is currently the best Ranger Ascendancy class for the end-game viable Tornado Shot Ranger build.
In Poe 3.7 Deadeye Ascendancy Fast and Deadly grants 50% more Accuracy Rating (previously doubled Accuracy Rating). The Poe 3.7 Builds main expensive items this build is avoiding is Ringwald's Quills, Bisco's Leash, and Devoto's Devotion. Although Windripper and Lioneye's Fall may be pricey, it is well worth it!
This build is Deadeye most popular Tornado Shot build. It's extremely fast, with Mirage Archer clearing everything for you; extremely powerful, with all the Bosses down even when optimized for maximum Movement Speed; and budget-friendly, as you can easily farm high Tier Maps with just 5-linked Tempest Bow. This Deadeye build balances both "bow" and "summoner" aspects by attacking with Tornado Shot, Clones and Sentinels to deal pure physical damage.
This seems like a fun build to play. This is a Chieftain Cyclone CWC Blade Vortex(BV) build. The concept is to get BV stacks started by using cyclone while still moving. It also uses Vaal RF for boss fights. You can use regular righteous fire as needed and just use a life flask with "of dousing: to end the effect so you don't kill yourself with fire. This build focuses on the easily accessible life nodes and uses a staff. This build is mostly writing it to get feedback on how the build should grow, or make it better.
In Poe 3.7, Headsman grants 10% more damage if you've killed recently (from 20%). No longer increases the area of effect by 20% if you've killed recently, instead of granting 20% more damage against unique enemies. To Start this Build, you need to get Deaths Harp and later use Voltaxic Rift before you get enough currency for a Windripper. Also, use Thiefs Torment for the budget.
Poe Rain of Arrows as a spell has been forgotten by the majority of a player base, largely overshadowed by its poison oriented brother in current leagues, it nevertheless provides a great deal of damage and compatibility if you're willing to commit to it.
This build has beaten some of the hardest endgame content such as guardians, red elder, most of the unique maps in the game, and every Map til T16 for league starter or have little Poe currency. It has 1M+ DPS with a 35C Budget.
This build Feels like crap a bit after all that attack speed but I can sustain charges fine now. It's just a different playstyle now. No multistrike, no endurance charges on hit. And swap out pulverize for ruthless for single target. With the recent chieftain buffs, it's a good choice for fire based attack builds tectonic slam in particular because of the node Valako, Storm's embrace.
This build focuses on high attack speed to unleash a series of projectiles high crit chance and amazing attack speed in an almost 360 radius around you, killing everything that dares come close. The weapon range increases with each level of Frost Blades, so even if it is a melee skill, with good positioning, you will be out of harms way most of the times you`re in a fight. It is a full Elemental build at 100% cold conversion, dealing no physical damage, therefore physical reflect mods will not affect you. Clear speed wise, This build is one of the fastest builds out there. This is a Softcore build. If you want to play Hardcore, just make sure you pick more Life nodes rather than Damage nodes.
This is a build for Elementalist, using Scourge Arrow to deliver high Ignite values through a combination of unique items and rely on the Ignite proliferation from the Ascendancy to clear screens of monsters. The main goal for this build was to remove map as fast and as smoothly as possible with Scourge Arrow, can say that it's a success.
That is a HOWA Build, So need to stack as substantially intelligence as possible. Data will give us damage, energy shield but attack speed also, thanks to shaper's touch and Undeniable ascendancy perk. This isn't a big league starter Build. It is going to perform on a decreased budget, you will still have superior ES, Damage, and immunities, but definitely, the additional you may have, the excellent.
This is a CI berserker build using KB. This is my first build guide, just made it because I didn't see anyone play any build like this with Berserker. We can take advantage of using rage without any downside, also we get 40% more damage. In order to not die from rage when you are CI you have to get at least 1-2 flat regen somewhere in your gear - You will die slowly without this
This League, although it is not mainstream, because I like it, I am going to change it. This is the fun of POE. Although the cost is really expensive. Because of obsessive-compulsive disorder, the skill requires 21 or 4 auxiliary gemstones. Wisdom is not enough, so choose the 20/23 lightning, when you run the map, there will be an electrician to kill the warrior endurance ball to increase survival, with the increase rate trigger probability of up to 52%.
This build I like to introduce you to one of the strongest ever made. I utilize many different mechanics in this build so I'll try to explain them all as clearly as possible. This is my first guide so forgive me any flaws that it will undoubtedly contain, I'll try my best though.
This Build the best all-around version of Elemental Hit for people who want to try the ability out. Like our other builds, we will present options for you to choose from and we always encourage people to use the guide as a guideline for taking the things you like and making the build your own!