About Energy Leech Support
Energy Leech Support
Mana Multiplier: 130%
Requires Level 31
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Per 1% Quality:
Supported Skills deal 0.5% increased Damage while Leeching Energy Shield
Supported Skills have (1.5-1.9)% of Damage Leeched as Energy Shield
Supported Skills deal (12-24)% more Damage while on Full Energy Shield
Supported Skills deal (20-39)% more Damage while Leeching Energy Shield
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Poe Energy Leech Support Builds
List Poe Builds With Energy Leech Support.
This is a beginner-friendly, league-starter viable, solo-self-found viable, and comprehensive Leap Slam Inquisitor guide. The leveling section in this guide is meant to take players with a fresh install or in a fresh league and get them into maps and started on a powerful character. Interested readers can find gear priority, stat suggestions, mechanics explanations, and a whole bunch of links that might be useful for newer players. But also not be lacking in other aspects of the game and also not be a meta one, so it will be cheaper to do.
This build was played for the entirety of Legion League and was able to complete all the services provided here: Service Thread. I started the league with this character and did everything up to Uber Elder with a reasonable budget. Since I enjoyed the character so much, I continued to min/max the character for the rest of the league to what you see currently. It starts off solid on a budget and then has the potential to scale into absolute insanity with proper investment.
The guide is divided into two main sections. The initial section discusses "budget" wanding viable for temp leagues even though the second section discusses higher dps min-maxing in the common. I wrote this guide for the reason that I wanted to supply an alternative way of developing a wander and to assist do away with the stigma surrounding Phy's conversion wanding. I also wanted to shift the neighborhood away from believing lots of on the myths about Phys wanding that was perhaps correct years ago, but are now completely misleading, however, continue to be circulated.
This build is played storm brand in many ways. Life, CI, LL. I hate totems so I've stayed away from Hiero to get a lengthy time, but brands are less boring so here we're. This can be a pretty normal caster build. EB, max out EHP, HP, and ES sustained through leech. Completely ignore mana leech/regen lead to it is too annoying to have. Playstyle is stupidly quick. You play brands and run about pressing Brand recall near enemies while everything dies.
This build is costly and not a league starter. 36 Million Shaper harm is achieved with some legacy gear, but there are plenty of close alternatives. This development is often an enormous puzzle. If you are missing pieces your not going to determine the full image. Blight was the initial league I played extensively on soft-core and I had a blast. So I thought the only logical progression for this league was to create my personal Totem construct using among the new skills they released.
In POE 3.8, Most of the time you run around throwing Kinetic Blasts and it does the job. For super tough bosses you will be using a 6L Barrage in a separate chest to effectively wipe them out in seconds. Kinetic Blast has been nerfed twice. The goal of the build was to create a tanky, high dps character capable to do ALL content, and not just silly currency farming. The basic goal was to achieve at least 1 million shaper dps on KB, but eventually, I surpassed it and now sitting on 2 million KB dps as well as almost 5 million for Barrage.
In 3.8, my dream of a pure Phys/chaos dual-dagger Assassin was becoming a reality. The Assassin has always been my favorite Ascendancy. The Shadow lines in the acts are pure gold, compared to other classes. In particular, the new Impale gave a ton of dmg. But the Assassin was still lacking an identity of his own.
Hi All, so this can be my league starter for 3.8. Will wait and see how mist walker performs to truly see if it really is worth taking over one more. For essentially the most aspect, there are not a great deal of enormous modifications, not getting access towards the timeless jewels as early will make obtaining to obtain dex a bit of discomfort but after you get a Brutal Restraint, you're set for dex.
This build was played for the entirety of Blight League and was able to complete all the services provided here: Service Thread. I started the league with this character and did everything up to Uber Elder with a reasonable budget. So I build of POE 3.8 Shockwave Setup + Cyclone Berserker for league starter.
This blade vortex build is played as an assassin for the ability to chain herald of ice in Path of Exile Blight. The way this works is that the ascendancy node, deadly infusion, gives us 2% base crit on our herald of ice when we are at max power charges. This is significant because herald of ice has a base crit of 0% usually, now this pared with +3% base crit shaper helmet means that our herald of ice has a 100% chance to crit against enemies on a full life. Blade vortex offers a decent single target to kill even T16 bosses.
In Path of Exile 3.8, Lightning Arrow was always a popular choice for leveling, but rarely was it used in the end-game. I kind of fell in love with LA during my Kinetic Blast leveling process and decided I am gonna min-max it and push through Uber Elder and all content to see where "borders" are. This build does not struggle anywhere and just breezes through all content including Uber Elder and such.
Lightning Arrow was normally a preferred choice for leveling, but seldom was it used inside the end-game. I type of fell in enjoy with LA in the course of my Kinetic Blast leveling method (went from level 1 to 85 on LA) and decided I am gonna min-max it and push by means of Uber Elder and all content material to see exactly where "borders" are. Actually, they're nowhere to be seen!
This build is expensive and not a league starter. This build is Trickster Divine Ire Guide and this build has 32 Million Shaper Damage, Fast and Speed Clear, Flick of the Finger Obliterator.
Poe Orb of Storms can do a whole lot! Even made a darkness fossil Poe Currency farmer, It might do all of the Guardians and Shaper/Elder may take a bit kiting. You can commence making use of this gem from level (4) which we appreciate. Just scale cast speed/Crit chance early on.
The choice between the two abilities comes down to personal preference, and some enjoy to cast Essence Drain and spread it by having a Contagion cast before you use ED. However, I felt that the approach of using Bane was smoother, faster, and honestly, better in all ways.
This build is friendly to this league, solo-self-found viable, and comprehensive Storm Brand Inquisitor guide. It's a really strong build and I would love to hear opinions. The leveling section in this guide is meant to take players with a fresh install or in a fresh league and get them into maps and started on a powerful character. Interested readers can find gear priority, stat suggestions, mechanics explanations, and a whole bunch of links that might be useful for newer players.
This Build Playstyle is stupidly easy. You play brands and run around pressing Brand recall near enemies while everything dies. Since you have to place brands for dps, makes dodging a lot easier for tougher bosses. Hiero gives a lot of QoL as Perma arcane surge while going EB, elemental status immunity, some spell leech, and faster brand recall. That being said, Inquisitor or Elementalist are probably better options for damage.
This League, although it is not mainstream, because I like it, I am going to change it. This is the fun of POE. Although the cost is really expensive. Because of obsessive-compulsive disorder, the skill requires 21 or 4 auxiliary gemstones. Wisdom is not enough, so choose the 20/23 lightning, when you run the map, there will be an electrician to kill the warrior endurance ball to increase survival, with the increase rate trigger probability of up to 52%.
Within this Poe Legion Build, Blade Flurry gives you +20% far more dmg for every stage, having a total of +100% extra any time you reach the 6th stage, essentially doubling your DPS. This build gives Stable DPS from Guardians/Shaper, with Ancestral Protector up, Extremely high strike prospect and (95%+) productive crit likelihood (75%) and Great lifetime pool (6k+)