About Essence Drain
Spell, Projectile, Duration, Chaos, AoE
Mana Cost: (8-23)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
Requires Level 12
Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.
Per 1% Quality:
1% increased Chaos Damage
Deals (31.2-1503.2) Base Chaos Damage per second
Regenerate 0.5% of Debuff Damage as Life
Base duration is 3.8 seconds
Deals (9-433) to (14-649) Chaos Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Poe Essence Drain Builds
List Poe Builds With Essence Drain.
The choice between the two abilities comes down to personal preference, and some enjoy to cast Essence Drain and spread it by having a Contagion cast before you use ED. However, we felt that the approach of using Bane was smoother, faster, and honestly, better in all ways.
Poe Caustic Arrow is a bow attack that fires an arrow dealing with chaos damage and spreading caustic ground. Trickster also has some enormous DoT damage boost in the Ascendancy, which works well with CA. All these combined results in probably the safest character we ever played with moderate single target damage and impressive apparent speed.
In Poe 3.8, Essence Drain Occultist / Trickster can be a properly-recognized, strong league starter with countless guides existing! Let's take a deeper appear into the existing state of Essence Drain as well as learn how properly new Synthesis gear and abilities like Soulrend / Malevolence / Bane will perform with each other! Assume about Contagion as a "fuse" and Essence Drain as a "nuke". You mark enemies with Contagion then shoot ED projectile in a pack. They start off melting and explode, proliferating chaos damage to nearby enemies, as a result, "chaining" DoT chaos harm.
This is my take on Essence Drain-Contagion trickster. It took on all content in the game in 1.5 weeks, around 55 hours played at the time. It focuses on much more defenses than other Essence Drain guides you will find out there while achieving similar to higher damage numbers. While there are many other Essence Drain guides out there, the concepts shown here are the ones that prove to work best overall to clear the post-game content.
This my first build guide. This build focuses on the chest piece Death's Oath. If this is well received, I might make more for my other characters. I did not make this out of scratch, I was looking to try an occultist in Bestiary and Pohx was playing a DO Occultist in Bestiary that I liked and put my own spin on it.
In Path of Exile Blight, This can be my very first make for Occultist. This construct will potentially do a little a lot more harm than in three.7. No transform to Essence Drain/Bane harm from 3.7. ES mechanics and item-related elements remain identical as three.7. Contagion received a hefty nerf to its radius, so it is advisable playing ED/Bane Low life version in three.eight. You are able to opt for either Low Life or CI, but recall that Low Life will provide you with a lot more utilities and overall harm.
The choice between the two abilities comes down to personal preference, and some enjoy to cast Essence Drain and spread it by having a Contagion cast before you use ED. However, I felt that the approach of using Bane was smoother, faster, and honestly, better in all ways.
This is a friendly, league-starter viable, solo-self-found viable, and comprehensive Bane Occultist guide. The leveling section in this guide is meant to take players with a fresh install or in a fresh league and get them into maps and started on a powerful character. Interested readers can find gear priority, stat suggestions, mechanics explanations, and a whole bunch of links that might be useful for newer players.
This build is ED+Bane Build on 3.7 Legion Content since this is currently the second most popular skill for the league. As everyone figured would be the case, this skill combo absolutely wrecks the league mechanic. It’s not quite as strong in the multiple army emblem encounters as it is in the map monoliths, but combined with being a strong/cheap league starter, it’s a great all-around choice.