About Fortify Support
Attack, Support, Melee
Mana Multiplier: 110%
Requires Level 31
Supports melee attack skills that are not triggered.
Per 1% Quality:
Supported Skills have 0.5% increased Fortify duration
Supported Skills grant Fortify on Melee hit
Supported Skills deal (25-44)% increased Melee Physical Damage
Supported Skills have 25% increased Fortify duration
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Poe Fortify Support Builds
List Poe Builds With Fortify Support.
This create was seriously bored with 'melee-meta' and decided to their craft about some stat-stacking archetypes. I had really low expectations of coming up with something wonderful that would not call for Head Hunter and numerous Exalts. It was a coincidence that I decided to theorycraft with Marauder since it was my only character in Common league that did not possess the gear and was generally unused. Please note that gear I use is quite properly optimized and it will be highly-priced to have comparable rare products.
This creates is definitely an RT Mace create with an emphasis on gorgeous; which allows for security and easier gear progression. Crit versions are viable but extra high-priced. Verify our questions and answers for particulars on Crit. This creates is capable of carrying out any and all content material in the game, nonetheless, niche issues like depth 800 Auls and HoGM have substantially extra suited builds.
This build is made about one of the new jewels: Lethal Pride /of Rakiata/ Timeless Jewel and specific Avian Twins talisman together with Righteous Fire ability working with Chieftain ascendancy class. The concept of your construct will be to get 100% of lightning damage from hits taken as fire harm, 50% of cold harm taken as fire damage and 30-60% of physical damage taken as fire harm while we have 86% max fire resistance because we're working with Righteous Fire for which it is mandatory and simple to have such high max fire res.
Welcome to my bleed gladiator guide, I really enjoyed this character so I decided to share it, hope you are going to have to entertain with it. Bleed is definitely an ailment that offers physical harm over time, depends when the target is standing or if it is moving. Bleeding target can have only 1 bleed stack. We leap slam definitely fast, got excellent defenses, the mobs explode with joy and for the bosses, we jump around although they die.
Welcome, exile. Do you like an explosion? Do you primarily play melee construct? Do you choose playstyle of a hit once hit challenging? For those who answer yes to any of these queries then this may very well be anything you trying to find to play.
Does your existing develop leave you asking yourself if probably Cast on Death / Portal may possibly be a great concept? Do you prioritize choosing up loot more than finishing off mob packs? Are you currently just tired of dying, but still choose to be capable of do all the content inside a reasonable time frame? Would you prefer to have the ability to stand in that nasty red AoE in the Legion mobs?
I've in no way played a Mjolnir construct before and wanted to offer it a go. I flew by means of content material killing shaper on day 2 obtaining truly enjoyable with it. I went hybrid to obtain a greater EHP total and sustain by means of several sources of recovery. I ended up working with a glorious vanity jewel for a simple ES boost.
Welcome to develop guide from me. So this league I decided I need to min-max some summoner build, while getting reasonably tanky. I'll start off ideal away with saying that minions don't play incredibly nicely with 3.7 content, and it requires fairly significant investment to create clearing monoliths really feel superior, nevertheless it is doable.
This is a rough rendition of the build guide. I will be making edits frequently feel free to ask any questions. This is a build built around the berserker blitz mechanic completely mitigating the downside of less crit by using wands. Inspired by the shield charge change that allows the use of wands.
This build is a Popular Poe 3.7 Berserker Build. So I really, really liked the idea of Consecrated Path but it always felt a little slow to me personally. After leveling a new character following my Frost Blades guide, I was stuck between a few. Around level twenty-eight, I started to test them and found that Consecrated Path was feeling exceptionally smooth.
This build is my favorite Poe 3.7 slayer build. All in all, discovering a build that suits me and has all of these things can definitely be a tall order to fill. Luckily I've yet another build that fits all of these criteria. Impale Slayer Cyclone. Hope you all appreciate!
This build stunlocks everything, all at once. This develops you still have max (6+) endurance charges along with a crazy leech, regen, and armor, so you could face tank something else. With all the proper gear, it might tank Shaper's slam.
In Poe 3.7 Cyclone has gotten massive alterations this league as well as each other melee skill within the game. We've got gained enormous AOE improvements alongside sustaining life and also the potential to acquire endurance charges.
This is not an easy "buy multiple Uniques and you are done" Guide. It's mostly about getting the best Rares for the best price by proper use of the Trading Site and Path of Building. So it will depend a lot on yourself how good your character will be for the currency you have.
This Build Can Run all shaper guardians, red elder, every unique map boss in the game, and so much more. It is a perfect league starter, and you can do it with only about 20+ Poe chaos Orb. Use Kondo's pride until you can Exchange a Starforge.
The choice between the two abilities comes down to personal preference, and some enjoy to cast Essence Drain and spread it by having a Contagion cast before you use ED. However, I felt that the approach of using Bane was smoother, faster, and honestly, better in all ways.
Lightning Spire Trap Lightning Spire Trap is your big cooldown trap, a very powerful trap that destroys tougher foes. It also gains increased critical chance against Shocked enemies, the same way Lightning Trap does. This is why using Vaal Lightning Trap Vaal Lightning Trap against bosses is very important since it leaves Shocked ground, which allows you to Shock even endgame bosses.
This build achieves extreme amounts of Energy Shield, Armour, and Maximum Resistances, which allows you to land smooth and safe kills on endgame bosses. The build is also not recommended for beginner players since it requires some game knowledge and specific items and gem setups in order to work.
This seems like a fun build to play. This is a Chieftain Cyclone CWC Blade Vortex(BV) build. The concept is to get BV stacks started by using cyclone while still moving. It also uses Vaal RF for boss fights. You can use regular righteous fire as needed and just use a life flask with "of dousing: to end the effect so you don't kill yourself with fire. This build focuses on the easily accessible life nodes and uses a staff. This build is mostly writing it to get feedback on how the build should grow, or make it better.
The build uses blade flurry or cyclone for both its clear and boss killing gem and it has worked very well for me ever since the changes to melee in 3.7. This will be my first successful build and I have played since Essence League so this is a huge milestone for me to be able to kill Uber Elder on my own without looking at any guides.