Aura, Spell, AoE, Cold
Mana Reserved: 50%
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 24
Casts an aura that grants extra cold damage based on physical damage to you and your allies.
Per 1% Quality:
1% increased Area of Effect
You and nearby allies gain (16-25)% of Physical Damage as Extra Cold Damage
You and nearby allies deal (14-18)% more Cold Damage
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Poe Hatred Builds
List Poe Builds With Hatred.
Welcome to develop guide from me. So this league I decided I need to min-max some summoner build, while getting reasonably tanky. I'll start off ideal away with saying that minions don't play incredibly nicely with 3.7 content, and it requires fairly significant investment to create clearing monoliths really feel superior, nevertheless it is doable.
This build is expensive and not a league starter. This build is Trickster Divine Ire Guide and this build has 32 Million Shaper Damage, Fast and Speed Clear, Flick of the Finger Obliterator.
This is Popular Build - Saboteur, Chaos Glacial Cascade Mine, Fast and Safe Clear, So if you have doubts about this build, come to this topic and ask your questions in Portuguese, I will respond to them in the best way possible!
This is not an easy "buy multiple Uniques and you are done" Guide. It's mostly about getting the best Rares for the best price by proper use of the Trading Site and Path of Building. So it will depend a lot on yourself how good your character will be for the currency you have.
This is my Freezing Pulse Totem Guide for the Hierophant. Two changes in 3.7 made me explore Freezing Pulse again for Spell Totem: the fix for Freezing Pulse getting blocked by doorways and other simple environmental objects, and the addition of the "Sanctum of Thought" passive skill tree notable which allows for us to easily get 100% reduced effect of Curses on ourselves.
Flesh and Stone are amazing and will probably end up a staple of this Build, as Blind + Iron Reflexes is ridiculous. Blind reduces the chance to hit by 50%. Since you cannot Evade with Iron Reflexes, Monsters would have a 100% chance to hit you --> 50%.
On a budget, a Life or CI build will usually be stronger than Low-Life. However, Low Life is the most powerful way to make this build if you have access to the gear, and it also makes getting Magic Find more straightforward with Wondertrap for a free 100% rarity.
This build focuses on high attack speed to unleash a series of projectiles high crit chance and amazing attack speed in an almost 360 radius around you, killing everything that dares come close. The weapon range increases with each level of Frost Blades, so even if it is a melee skill, with good positioning, you will be out of harms way most of the times you`re in a fight. It is a full Elemental build at 100% cold conversion, dealing no physical damage, therefore physical reflect mods will not affect you. Clear speed wise, This build is one of the fastest builds out there. This is a Softcore build. If you want to play Hardcore, just make sure you pick more Life nodes rather than Damage nodes.
In this build, I want to share with you Guys the most enjoyable and satisfying Build I've ever played in my PoE career. Earthquake is a good-looking, powerful and exciting Skill to play. It deals high damage, which one shots trash and even tougher enemies with ease.
This build around the Unique staff, so that's the most critical piece. However, the other options depending on how you'd like to play the build. With the use of a Quartz Flask, you're provided with Phasing, that combined with high speed allows you to run through enemies while your massive army of minions clears everything in a heartbeat!
This build page and the build video are made in 3.6. Sunder and Leap is buffed and build still stands as is in 3.7. I might be making minor changes as league starts and more numbers become available. Blood and Sand might replace Herald of Ash, Arena Challenger might replace Painforged as ascendancy, things like this. Nothing big.
The basis of this build is that we are a nine golem elementalist focusing on Ice Golems grand melee scaling as our core dps skill. The previous problems Ice Golems have always had was low time on target, the +100% movespeed completely solves this on the primordial chain.
This Build is the first successful 0 dead Pass T18, Vaal Cold Snap is one of the best Starter Builds in the various Gems attack and defense balance, is an excellent choice for Boss killer build, this Build can easily single out this game most Boss. When the double-holding bursts, the DPS is more than 5 million, but there are still nearly 10,000 ES.
This League, although it is not mainstream, because I like it, I am going to change it. This is the fun of POE. Although the cost is really expensive. Because of obsessive-compulsive disorder, the skill requires 21 or 4 auxiliary gemstones. Wisdom is not enough, so choose the 20/23 lightning, when you run the map, there will be an electrician to kill the warrior endurance ball to increase survival, with the increase rate trigger probability of up to 52%.
This build is a combination of easiness to play and being able to do most of the endgame stuff at a high-efficiency thanks to its insane clearspeed. It’s also an all-around build designed to do your daily stuff like mapping, delving, incursions, uber labs, betrayal, red elder, etc. efficiently. It’s also super easy to manage, built between easiness and endgame, as well skills don’t spend mana or life makes it a complete noob friendly build.
Most golem Poe 3.7 builds focus on just one style of golem for dps. The rest are inclined to acquire ignored. It takes loads of investment to create the dps returns worth it for each sort of golem. So, it tends to produce sense to go all in on one type.
This build for end game Uberlab farming with %500+ movement speed. It is not the quickest build but adequate for farming Poe Currency. Traps are usually not challenging only 1-2 time they may hit you and trap harm are running your %life so low life doesn't matter when operating traps
This Build use Elemental Hit Gems for the primary skills, Elemental Hit is definitely an attack skill, executing a standard attack with added damage of a random element. An Elemental Hit may perhaps be performed with any weapon, or with no weapon equipped. This build is developed to level your Elemental Hit build, then later respec to a boss killing version.
This build is Path of Exile on the PS4 platform and This build after playing trickster last league, and while I did enjoy it, the overall build felt lacking. We played quite a bit with Winter Orb elementalist during Betrayal league and liked the skill, but the damage wasn't so good for late game content. With the buff to Trickster via Ghost Dance and Escape Artist this league we wanted to give it another shot, and use this as an excuse to test out how a spell-leech focused channeling build would feel. Thus we decided to pick the incredibly non-meta skill: Winter Orb.