About Molten Strike
Attack, Projectile, AoE, Melee, Strike, Fire
Mana Cost: 6
Cast Time: 1.00 sec
Effectiveness of Added Damage: (120%-130%)
Projectile Speed: 750
Attacks enemies with physical and fire damage, causing balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.
Per 1% Quality:
1% increased Fire Damage
Deals (120-130)% of Base Damage
60% of Physical Damage Converted to Fire Damage
Fires 2 additional Projectiles
Projectiles deal 50% less Damage
Damage Over Time caused by Projectiles deals 50% less Damage
+(2-6) to Melee range
(2-75) to (3-113) Added Attack Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Poe Molten Strike Builds
List Poe Builds With Molten Strike.
In POE 3.10, This build works by abusing Paradoxica "Attacks with this weapon deal double damage". This means we stack as much flat damage as possible on gear, gems, and in the tree. Bonus points for using The Savior for those sweet sweet illusion boyz. Molten Strike has been a THICC JUGG slow and tanky skill.
In Poe 3.9, Molten Strike has strengthened. Now Molten Strike deals 120% of base damage at gem level 1, up to 139% 20 (from 130%). Eznpc Builder wanted to try Molten Strike for its single busted target. The ancestral call makes clearing bearable. This used to be a chieftain up until 3.7. Post-MS nerf, I decided to go super tanky and check how to dps is. The dps is excellent. For Weapons Well rolled Nebulously. Good synergy with JUGG make sure your fire res is capped when using these. The degen hurts.
This is my THICC Jugg build in POE 3.8. You may be thinking that this has been done to death, and you would be right. But, I found that most super tanky Jugg's tended to either be Lab farmers because they did not have the dps for bosses, or were high dps glass cannons that relied only on the ascendancies for protection. As someone who usually only plays minion builds and with the "melee patch" of 3.7, I wanted to make an unkillable boss killer/map farmer. And, I think I have done just that, and for much cheaper than I thought I would.
There are many Molten Strike guides out there, probably with more damage too. But they are focusing on damage too much and it hurts the build in other aspects. So I made my own build that fits my playstyle without compromising too much (if any) on the damage. After watching and analyzing more MS builds, I can safely say that mine is among the highest DPS ones.
The build is the highly overused Molten Strike Juggernaut. This build is my THICC Jugg build. Very little change from 3.8. Multistrike slightly stronger. Tectonic Slam Version of the build's AoE slightly nerfed if using Pulverise support. You may be thinking that this has been done to death, and you would be right.
Welcome to this Juggernaut guide for special snowflakes! This build was heavily inspired by TheSaddestSong's Hummingbird Build. Were you upset when instant leech got removed? Do you hate how slow some melee builds feel compared to casters? Do you want to flex your snowflake muscles and tell people that the way you scale damage is through ACCURACY?! Then you have come to the right place!
That is a HOWA Build, So need to stack as substantially intelligence as possible. Data will give us damage, energy shield but attack speed also, thanks to shaper's touch and Undeniable ascendancy perk. This isn't a big league starter Build. It is going to perform on a decreased budget, you will still have superior ES, Damage, and immunities, but definitely, the additional you may have, the excellent.
This Robust build, started red maps and completed uber lab at lvl 72. This build uses Brutus Lead Sprinkler, Geofri's Sanctuary, and Shapers Touch to make Strength scale flat damage, flat ES, and %ES. This character can use almost any attack skill, but the molten strike has the best dps for endgame content, Setup is very budget.
We abuse the mod "life acquire for every enemy hit by your attack" with all the molten strike balls. Each ball that hits a monster grant us Instant life and with 14 shots per swing multiplied by ~12.5 attacks per sec we get TONS of life.the removal of min crit chance cap will not affect us given that we're not using something that lowers our crit opportunity.