About Phase Run
Spell, Duration, Movement
Mana Cost: (8-13)
Can Store 1 Use(s)
Cooldown Time: 4.00 sec
Requires Level 34
Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.
Per 1% Quality:
0.5% increased Movement Speed
(30-39)% increased Movement Speed
(20-30)% more Melee Physical Damage
50% reduced Visibility to Enemies
Base duration is 1.8 seconds
Base secondary duration is 0.2 seconds
100% increased Skill Duration per Frenzy Charge removed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Poe Phase Run Builds
List Poe Builds With Phase Run.
This could be a phenomenal make because it does not require rather a little gear to obtain began and progresses nicely as you invest extra into it. As a player, I constantly liked builds that go quickly. I choose movement speed greater than move capabilities for the explanation that I definitely dislike mashing a button to move and move speed tends to produce looting so much smoother. Turns out that movement speed also makes delve and labs a cakewalk so that is that!
This build is made about one of the new jewels: Lethal Pride /of Rakiata/ Timeless Jewel and specific Avian Twins talisman together with Righteous Fire ability working with Chieftain ascendancy class. The concept of your construct will be to get 100% of lightning damage from hits taken as fire harm, 50% of cold harm taken as fire damage and 30-60% of physical damage taken as fire harm while we have 86% max fire resistance because we're working with Righteous Fire for which it is mandatory and simple to have such high max fire res.
This create will show you cheap builds in the price 2-2.5 exalts. I know that my builds is often made significantly stronger by investing far more in them. But I don't have a lot free of charge time for farm currency. For the reason that the game is only my hobby and not life. Consequently, I show you only not pricey builds, which do not have to have to commit many currency and time around the farm.
Does your existing develop leave you asking yourself if probably Cast on Death / Portal may possibly be a great concept? Do you prioritize choosing up loot more than finishing off mob packs? Are you currently just tired of dying, but still choose to be capable of do all the content inside a reasonable time frame? Would you prefer to have the ability to stand in that nasty red AoE in the Legion mobs?
This is Popular Build - Saboteur, Chaos Glacial Cascade Mine, Fast and Safe Clear, So if you have doubts about this build, come to this topic and ask your questions in Portuguese, I will respond to them in the best way possible!
This build doesn't use headhunter or inspired learning making it a fairly good introductory MF build while also being a great option for veterans who want to Min/Max their farm game. And this build is intended for the best possible clear speed while running full MF gear, as a result, it is not ideal for atlas completion, hard bosses, deep delving, uber lab, carrying 6 man T16's without an aura bot, etc. Although you can probably do these things very well with the right gear swap.
In Poe 3.7 Legion, This specter summoner build is designed to give you good defenses, movement speed, and big DPS. It is a cheap league starter that can clear Shaper/Uber Elder. The build can also be scaled and customized to your own liking and playstyle. The 'league starter' is for people who are new to PoE, specter summoners or are just interested in the build. With a modest amount of currency, you will have a character able to kill Uber Elder.
Toxic rain didn't change in 3.7, but the tree got much more damage, at least 20% more damage total! Toxic rain is stronger than before, and this build is here to show you how. This build is just a mixing up of all the best things PF and TR have to offer. You can realistically expect a nice leveler for a low budget and an Uber Elder Killer with less than 10-12 exalts mid-league.
Flesh and Stone are amazing and will probably end up a staple of this Build, as Blind + Iron Reflexes is ridiculous. Blind reduces the chance to hit by 50%. Since you cannot Evade with Iron Reflexes, Monsters would have a 100% chance to hit you --> 50%.
This summoner build is designed to give you high DPS with a range of Spectres, both caster, and melee. It also has excellent defenses and movement speed. The build is a cheap Poe 3.7 league starter that can clear Shaper/Uber Elder with a modest investment.
Advancing Fortress instead of Epheremal Edge is the right choice. You lose es but gain life and block. If you combine that with Rumi's, you get a nice layer of defense. Zealots Oath is not recommended and not wanted. Your life regen is 100% needed to survive chaos damage, without taking care of your life pool 24/7. The regen is way too crucial for mitigating the chaos damage. Stygian Vise belt is a legit choice and can be OP. nevertheless, it's a lot easier to get a Crystal belt with good chaos res and more ES.
The build utilizes Chaos Inoculation, which makes you 100% immune to all sources of chaos damage, including poison. However, you'll have 1 HP and therefore need to cover yourself with Energy Shield alone. This is not suggested for new levels, and this guide will cover the transition and workarounds to get yourself to CI.
The changes to Occultist in 3.7 hurt the high amount of Energy Shield we were able to obtain. Those changes bring the build down from over 9k ES to ~7.5k ES. Damage remains about the same or slightly lower with the first pass at the posted PoB which may be tweaked later as the league officially starts.
This Build can clear ALL content (maps/shaper/lab/Atziri/uber elder etc). It Enjoyable league starter Builds and not need an amount of Poe currency. On top of this, it has fast movement or moves skills. This Build With Herald + Zealotry reserved we do not have a huge mana pool left.
The basis of this build is that we are a nine golem elementalist focusing on Ice Golems grand melee scaling as our core dps skill. The previous problems Ice Golems have always had was low time on target, the +100% movespeed completely solves this on the primordial chain.
The build has allowed me to reach my highest level on a character, and clear lots of content I had never seen before for the first time. Much of this is due to its extremely low cost and my complete lack of interest in trading. In terms of playstyle, the build is oriented more towards quick mapping while being tanky enough to endure small lag spikes on rough content. It is extremely good at running Lab and has no trouble with guardians. All this makes for a great first character in a league.
This build utilizes one of the most potent spells in Path of Exile, arc, with mines. There are numerous added benefits to using tunnels with arc as opposed to self casting or with totems, some becoming the fact that they have a considerably larger dps output and also you aren't beautiful oneself while casting for nearly as extended.
Most golem Poe 3.7 builds focus on just one style of golem for dps. The rest are inclined to acquire ignored. It takes loads of investment to create the dps returns worth it for each sort of golem. So, it tends to produce sense to go all in on one type.
In Path of Exile: Legion, The Melee character has made a lot of improvements and joined the new Melee Skill, Melee Builds will be popular Poe in 3.7. use This Build in lower levels recommended to get three jewels out of five and reduce some Armour in the passive tree but keep in mind to cap the physical damage reduction.
This summoner build is often a quickly mapping boss killer with superior defenses. The build will scale from a 5-chaos league starter to endgame boss farmer/deep delver/carry service, with far more investment. It is HC viable and operates nicely on consoles, too. Spectre summoners or are just serious about the build.