Creates a portal to the current area's town. Per 1% Quality:
3% increased Cast Speed
Poe Portal Builds
List Poe Builds With Portal.
Does your existing develop leave you asking yourself if probably Cast on Death / Portal may possibly be a great concept? Do you prioritize choosing up loot more than finishing off mob packs? Are you currently just tired of dying, but still choose to be capable of do all the content inside a reasonable time frame? Would you prefer to have the ability to stand in that nasty red AoE in the Legion mobs?
I've in no way played a Mjolnir construct before and wanted to offer it a go. I flew by means of content material killing shaper on day 2 obtaining truly enjoyable with it. I went hybrid to obtain a greater EHP total and sustain by means of several sources of recovery. I ended up working with a glorious vanity jewel for a simple ES boost.
This build is my favorite Poe 3.7 slayer build. All in all, discovering a build that suits me and has all of these things can definitely be a tall order to fill. Luckily I've yet another build that fits all of these criteria. Impale Slayer Cyclone. Hope you all appreciate!
This build doesn't use headhunter or inspired learning making it a fairly good introductory MF build while also being a great option for veterans who want to Min/Max their farm game. And this build is intended for the best possible clear speed while running full MF gear, as a result, it is not ideal for atlas completion, hard bosses, deep delving, uber lab, carrying 6 man T16's without an aura bot, etc. Although you can probably do these things very well with the right gear swap.
Poe Orb of Storms can do a whole lot! Even made a darkness fossil Poe Currency farmer, It might do all of the Guardians and Shaper/Elder may take a bit kiting. You can commence making use of this gem from level (4) which we appreciate. Just scale cast speed/Crit chance early on.
The choice between the two abilities comes down to personal preference, and some enjoy to cast Essence Drain and spread it by having a Contagion cast before you use ED. However, I felt that the approach of using Bane was smoother, faster, and honestly, better in all ways.
This is my Freezing Pulse Totem Guide for the Hierophant. Two changes in 3.7 made me explore Freezing Pulse again for Spell Totem: the fix for Freezing Pulse getting blocked by doorways and other simple environmental objects, and the addition of the "Sanctum of Thought" passive skill tree notable which allows for us to easily get 100% reduced effect of Curses on ourselves.
This Build Playstyle is stupidly easy. You play brands and run around pressing Brand recall near enemies while everything dies. Since you have to place brands for dps, makes dodging a lot easier for tougher bosses. Hiero gives a lot of QoL as Perma arcane surge while going EB, elemental status immunity, some spell leech, and faster brand recall. That being said, Inquisitor or Elementalist are probably better options for damage.
In POE 3.7 Legion, Cyclone became the single-best skill in Path of Exile. It deals insane damage nearly with every character class and setup, has wide area coverage and amazing clearing speed. This build is Champion revolves around Impale mechanics, which even further increases your damage, and with very high Hit frequency that Cyclone offers, you stack Impale within seconds. This build is one of the best Boss-slayers we have ever played, with all of them melting in seconds including Shaper and his Guardians.
This build Feels like crap a bit after all that attack speed but I can sustain charges fine now. It's just a different playstyle now. No multistrike, no endurance charges on hit. And swap out pulverize for ruthless for single target. With the recent chieftain buffs, it's a good choice for fire based attack builds tectonic slam in particular because of the node Valako, Storm's embrace.
This build to be super efficient. I write guides mostly because I'm fond of my characters and I'd like to share them. This build is Changing to pure Phys and impale. Not sure about the math and impale isn't implemented in pob but I'm going with it. IF the math is correct, we'll lose damage when clearing but gain more single target. Also will be much cheaper. Using a custom jewel to test impale stuff. Used a Reddit post for the math. The jewel is included in the pob, swap it in to check to impale dps. Gem section is bit scuffed.
This is a CI berserker build using KB. This is my first build guide, just made it because I didn't see anyone play any build like this with Berserker. We can take advantage of using rage without any downside, also we get 40% more damage. In order to not die from rage when you are CI you have to get at least 1-2 flat regen somewhere in your gear - You will die slowly without this