About Purity of Elements
Purity of Elements
Aura, Spell, AoE
Mana Reserved: 35%
Can Store 1 Use(s)
Cooldown Time: 1.20 sec
Requires Level 24
Casts an aura that grants elemental resistances to you and your allies.
Per 1% Quality:
2% increased Area of Effect
You and nearby allies gain +(12-27)% to all Elemental Resistances
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Poe Purity of Elements Builds
List Poe Builds With Purity of Elements.
This build I'm as proud to say this may be a superb starter for 3.8. Outdoors of the berserker ascendancy adjustments, not a lot has altered. The passive tree pastebins have also been updated for that 3.8 tree, content hunting exiles! This make utilizes some fair op mechanics that do the job collectively extremely nicely. I'll cover the majority of the mechanics of this establish here, other people are going to be down inside the gem segment. And I will be presenting for you my Vaal Double Strike "The Boys' Impale Stacking berserker".
This build is made about one of the new jewels: Lethal Pride /of Rakiata/ Timeless Jewel and specific Avian Twins talisman together with Righteous Fire ability working with Chieftain ascendancy class. The concept of your construct will be to get 100% of lightning damage from hits taken as fire harm, 50% of cold harm taken as fire damage and 30-60% of physical damage taken as fire harm while we have 86% max fire resistance because we're working with Righteous Fire for which it is mandatory and simple to have such high max fire res.
Toxic rain didn't change in 3.7, but the tree got much more damage, at least 20% more damage total! Toxic rain is stronger than before, and this build is here to show you how. This build is just a mixing up of all the best things PF and TR have to offer. You can realistically expect a nice leveler for a low budget and an Uber Elder Killer with less than 10-12 exalts mid-league.
Flesh and Stone are amazing and will probably end up a staple of this Build, as Blind + Iron Reflexes is ridiculous. Blind reduces the chance to hit by 50%. Since you cannot Evade with Iron Reflexes, Monsters would have a 100% chance to hit you --> 50%.
This build is Path of Exile on the PS4 platform and This build after playing trickster last league, and while I did enjoy it, the overall build felt lacking. We played quite a bit with Winter Orb elementalist during Betrayal league and liked the skill, but the damage wasn't so good for late game content. With the buff to Trickster via Ghost Dance and Escape Artist this league we wanted to give it another shot, and use this as an excuse to test out how a spell-leech focused channeling build would feel. Thus we decided to pick the incredibly non-meta skill: Winter Orb.