About Rage Support
Support, Melee, Attack
Mana Multiplier: 130%
Requires Level 18
Supports melee attack skills. Minions cannot gain rage.
Per 1% Quality:
Supported Skills deal 0.5% increased Attack Damage
Supported Skills grant 1 Rage on Melee Hit, no more than once every 0.4 seconds
Supported Attacks deal (2-39) to (4-72) added Physical Damage with Weapons while you have at least 10 Rage
Supported Attacks deal (1-4) to (2-7) added Physical Damage with Weapons per 10 Rage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Poe Rage Support Builds
List Poe Builds With Rage Support.
Pestilent Strike is the best melee skill in the game atm. For Pestilent Strike is an actual melee name locking Skill that has secondary debuff similar to the Infernal Blow, which explodes enemies and deals secondary chaos damage to the surrounding enemies based on the amount of poison damage that primary had on itself. This and Pathfinder's poison proliferation will result in a chain reaction that can wipe out whole lanes of monsters and bosses caught in it
This guide will cover the basics of cyclone dual-wielding paradoxical and using the impale mechanic. This build should be very cheap in 3.9 with everyone playing Bow/Wand and to a lesser extent Necro. The only problematic point might be getting a watcher's eye with Impale. I will league start this build and probably try Assassin/Raider to be safe.
This is my THICC Jugg build in POE 3.8. You may be thinking that this has been done to death, and you would be right. But, I found that most super tanky Jugg's tended to either be Lab farmers because they did not have the dps for bosses, or were high dps glass cannons that relied only on the ascendancies for protection. As someone who usually only plays minion builds and with the "melee patch" of 3.7, I wanted to make an unkillable boss killer/map farmer. And, I think I have done just that, and for much cheaper than I thought I would.
This build is just let them kill themselves! No need to press anything, not even the flasks! This is probably the craziest build I've done during the Legion. Expected to be a meme, but turned out to be super strong against everything. The reckoning has been there for a while, but it has never been as strong as it is now, with all melee and accuracy as well as flat damage buffs.
Gladiator thanks to the bleed explosion, has an amazing game feeling, it is very rewarding. This is Bleed and a lot of damage comes from Bleed and his possession. The main statistics of this build is Evasion, which we use both as a defense and as an offensive stat, thanks to the use of Dreamfeather Sword. Additionally, thanks to Perfect Form and Cold Resist stacking, we are able to pull out 50,000+ Evasion in HO and a lot come when Increased from the talent tree works in a fight. Originally, the build was made as Bleed Gladiator.
This build was played for the entirety of Legion League and was able to complete all the services provided here: Service Thread. I started the league with this character and did everything up to Uber Elder with a reasonable budget. Since I enjoyed the character so much, I continued to min/max the character for the rest of the league to what you see currently. It starts off solid on a budget and then has the potential to scale into absolute insanity with proper investment.
In this build, I desire to share my Bladestorm Berserker with you. This Buildguide is usually a continuous operate in progress so everything is topic to alter. This character glances at an insane speed, crazy damage, and good survivability. With quite small gear requirements and numerous potentials, you can attain endgame and destroy it on a budget and in ssf. This creates uses the Blood and Sand stances extremely actively. Bladestorm has two diverse stances, the bloodstorm, as well as the sandstorm stance.
This build is a Claw & Shield based Frost Blades build. It utilizes a fast clear speed, high mobility, high evasion, and high damage to clear all the available content. This isn't a tanky AFK build. It requires a certain amount of skill in order to clear the hardest content.
This build is definitely an RT Mace build with an emphasis on beautiful; which permits for safety and easier gear progression. Crit versions are viable but more expensive. Check our questions and answers for information on Crit. This construct is capable of doing any and all content inside the game, nevertheless niche issues like depth 800 Auls and HoGM have significantly a lot more suited builds.
This build is likely the craziest build I've accomplished through the Legion. Anticipated to become a meme, but turned out to be super powerful against every little thing. The reckoning has been there for a when, but it has by no means been as robust since it is now, with all melee and accuracy together with flat harm buffs. Counterattacks killing points and not a meme anymore.
The build is the highly overused Molten Strike Juggernaut. This build is my THICC Jugg build. Very little change from 3.8. Multistrike slightly stronger. Tectonic Slam Version of the build's AoE slightly nerfed if using Pulverise support. You may be thinking that this has been done to death, and you would be right.
This build was played for the entirety of Blight League and was able to complete all the services provided here: Service Thread. I started the league with this character and did everything up to Uber Elder with a reasonable budget. So I build of POE 3.8 Shockwave Setup + Cyclone Berserker for league starter.
This build uses the Blood and Sand stances very actively. In this build, we use different layers of defense. Some are included in the normal build guide, while others are added on top for the level 100 push. Bladestorm has 2 different stances, the bloodstream, and the sandstorm stance. The sandstorm provides a larger area and movement speed while you are walking inside.
This build is an RT Mace build with an emphasis on stunning; which permits for safety and easier gear progression. Crit versions are viable but a lot more expensive. Check our inquiries and answers for details on Crit. This build is capable of performing any and all content material in the game, however, niche points like depth 800 Auls and HoGM have much much more suited builds.
This build will be the guide to my physical Bladestorm Gladiator in POE three.eight. It may be employed as a league starter and scales to simply do all content material within the game deathless (like Uber Elder). It is cheap, rapidly and incredibly tanky. It's also the right boss killer.
This develop is actually a Claw & Shield based Frost Blades develop in Path of Exile Blight. It utilizes a fast clear speed, high mobility, high evasion, and high damage to clear all the available content. This isn't a tanky AFK make. It requires a certain amount of skill in order to clear the hardest content.
This creates is definitely an RT Mace create with an emphasis on gorgeous; which allows for security and easier gear progression. Crit versions are viable but extra high-priced. Verify our questions and answers for particulars on Crit. This creates is capable of carrying out any and all content material in the game, nonetheless, niche issues like depth 800 Auls and HoGM have substantially extra suited builds.
This Poe 3.7 Build relies on stacking as much as possible of Evasion which becomes the necessary defense and thanks to the use of Cream feather Sword significantly increases our hit damage, everything is supported to make the perfect balance between Hit and Bleed Damage.
This build has beaten some of the hardest endgame content such as guardians, red elder, most of the unique maps in the game, and every Map til T16 for league starter or have little Poe currency. It has 1M+ DPS with a 35C Budget.
The basic idea behind the build is to use a slow, high base damage 2H mace as our main weapon and offset the slow attack speed with the incredible attack speed bonus' from frenzy charges, flicker itself, Melee Splash or Shockwave, and Multistrike. Due to the nature of the slow high damaging hits from a mace, we are able to stunlock almost anything we don't outright kill in one hit due to the Flicker attack speed hitting and stunning faster than the stun wears off.