About Ruthless Support
Support, Melee, Attack
Mana Multiplier: 110%
Requires Level 4
Supports melee attack skills. Every third time you use a supported attack, that use of the skill will be more powerful. Cannot support channelling skills.
Per 1% Quality:
0.5% increased Attack Damage
Every third Attack with Supported Melee Attacks deals a Ruthless Blow
Ruthless Blows with Supported Skills deal (75-113)% more Melee Damage
Ruthless Blows with Supported Skills have a base Stun Duration of 0.8 seconds
Ruthless Blows with Supported Skills deal (75-113)% more Damage with Bleeding caused by Melee Hits
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Poe Ruthless Support Builds
List Poe Builds With Ruthless Support.
This creates is definitely an RT Mace create with an emphasis on gorgeous; which allows for security and easier gear progression. Crit versions are viable but extra high-priced. Verify our questions and answers for particulars on Crit. This creates is capable of carrying out any and all content material in the game, nonetheless, niche issues like depth 800 Auls and HoGM have substantially extra suited builds.
Welcome to my bleed gladiator guide, I really enjoyed this character so I decided to share it, hope you are going to have to entertain with it. Bleed is definitely an ailment that offers physical harm over time, depends when the target is standing or if it is moving. Bleeding target can have only 1 bleed stack. We leap slam definitely fast, got excellent defenses, the mobs explode with joy and for the bosses, we jump around although they die.
This build stunlocks everything, all at once. This develops you still have max (6+) endurance charges along with a crazy leech, regen, and armor, so you could face tank something else. With all the proper gear, it might tank Shaper's slam.
This is not an easy "buy multiple Uniques and you are done" Guide. It's mostly about getting the best Rares for the best price by proper use of the Trading Site and Path of Building. So it will depend a lot on yourself how good your character will be for the currency you have.
This Poe 3.7 Build relies on stacking as much as possible of Evasion which becomes the necessary defense and thanks to the use of Cream feather Sword significantly increases our hit damage, everything is supported to make the perfect balance between Hit and Bleed Damage.
This build has beaten some of the hardest endgame content such as guardians, red elder, most of the unique maps in the game, and every Map til T16 for league starter or have little Poe currency. It has 1M+ DPS with a 35C Budget.
The basic idea behind the build is to use a slow, high base damage 2H mace as our main weapon and offset the slow attack speed with the incredible attack speed bonus' from frenzy charges, flicker itself, Melee Splash or Shockwave, and Multistrike. Due to the nature of the slow high damaging hits from a mace, we are able to stunlock almost anything we don't outright kill in one hit due to the Flicker attack speed hitting and stunning faster than the stun wears off.
This build Feels like crap a bit after all that attack speed but I can sustain charges fine now. It's just a different playstyle now. No multistrike, no endurance charges on hit. And swap out pulverize for ruthless for single target. With the recent chieftain buffs, it's a good choice for fire based attack builds tectonic slam in particular because of the node Valako, Storm's embrace.
This is a new build guide one more time around melee skills. This time using Vaal Double Strike as my main skill for mapping and bossing. I know that there are plenty of ascendancies that could work better for this skill but I wanted to make a Raider because of free Frenzy Charges/free Onslaught -> crazy movement speed and attack speed.
The basic idea behind this build is to use a slow, high base damage 2H mace as our main weapon and offset the slow attack speed with the incredible attack speed bonus' from frenzy charges, flicker itself, Melee Splash or Shockwave, and Multistrike. Due to the nature of the "slow" high damaging hits from a mace, we are able to stunlock almost anything we don't outright kill in one hit due to the Flicker attack speed hitting and stunning faster than the stun wears off.
This build is also awesome for the Legion mechanics, as Berserker speed combined with Reave's huge area of effect will help us unlock as many statues as possible and, with all of our defenses, it is safe and easy to cull the hordes.
This build focuses on high attack speed to unleash a series of projectiles high crit chance and amazing attack speed in an almost 360 radius around you, killing everything that dares come close. The weapon range increases with each level of Frost Blades, so even if it is a melee skill, with good positioning, you will be out of harms way most of the times you`re in a fight. It is a full Elemental build at 100% cold conversion, dealing no physical damage, therefore physical reflect mods will not affect you. Clear speed wise, This build is one of the fastest builds out there. This is a Softcore build. If you want to play Hardcore, just make sure you pick more Life nodes rather than Damage nodes.
Within Poe 3.7 Reave got a new strong buff this kind of patch with a 20% grow within base damage and also much easier stack maintenance and also having almost all typically the amazing newer ways to scale melee damage, it'll keep it is own intended for bosses as very well.
Earthquake JUGG is one of the most Iconic builds in Path of Exile history. The nerfs hit the damage and AOE too hard of the cause, but it is still end-game viable, In Poe 3.7 17% Juggernaut Players Choose this Gems for Main Skill.
This build around the Unique staff, so that's the most critical piece. However, the other options depending on how you'd like to play the build. With the use of a Quartz Flask, you're provided with Phasing, that combined with high speed allows you to run through enemies while your massive army of minions clears everything in a heartbeat!
This build page and the build video are made in 3.6. Sunder and Leap is buffed and build still stands as is in 3.7. I might be making minor changes as league starts and more numbers become available. Blood and Sand might replace Herald of Ash, Arena Challenger might replace Painforged as ascendancy, things like this. Nothing big.
The basis of this build is that we are a nine golem elementalist focusing on Ice Golems grand melee scaling as our core dps skill. The previous problems Ice Golems have always had was low time on target, the +100% movespeed completely solves this on the primordial chain.
This Build can quickly clear maps up to 16 on a budget. The two uniques you seriously will need cost one chaos Orb right after the very first couple of days of a league. On the other hand, This Build produced quite a little currency in the memory nexus and delved as This Build progressed.
This build is a combination of easiness to play and being able to do most of the endgame stuff at a high-efficiency thanks to its insane clearspeed. It’s also an all-around build designed to do your daily stuff like mapping, delving, incursions, uber labs, betrayal, red elder, etc. efficiently. It’s also super easy to manage, built between easiness and endgame, as well skills don’t spend mana or life makes it a complete noob friendly build.
This build has completed some of the hardest content the game has to offer. It has beaten all shaper guardians, red elder, every unique map boss in the game, two of the delve bosses at depth 270, the Shaper himself, and so much more. It is a perfect league starter, and you can do it with only about 30 chaos. Kondo's pride is a great place holder until you can afford a Starforce. It also can scale amazingly well. You can dump 100+ exalted Orbs and still see substantial results.