Spell, Duration, Guard
Mana Cost: (4-16)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Requires Level 4
Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.
Per 1% Quality:
0.5% increased Cooldown Recovery Speed
Base duration is 1.5 seconds
70% of Damage from Hits is taken from the Buff before Life or Energy Shield
Buff can take (54-2209) Damage
This Skill's Cooldown does not recover during its effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Poe Steelskin Builds
List Poe Builds With Steelskin.
Blink Arrow is an attack that fires an arrow, upon reaching the destination teleported there, and a clone summoned at your previous location. THAT IS NOT A BUDGET BUILD! However, you can easily make this better than the Resolute Technique build without having to spend much more. this build work is to alt spam for just the double damage mod and imprint -> regal -> annul until left with only the double Damage on rare base.
In terms of 3.9 Conquerors of the Altas, Scourge Arrow's base weapon damage has been lowered, but the skill now deals added Chaos Damage that grows as the gem levels. The skill was often used with builds adding elemental damage, so this change is intended to give it a greater reward to Chaos damage based builds while also improving its usability while leveling. This guide is a work in progress and you should expect things to be tweaked in the coming day, especially once I have a chance to play around with Inspiration in practice to determine if it is really worth slotting in our main gem links.
This build feels really good. In Path of Exile 3.9, Scourge Arrow's base weapon damage has been lowered, but the skill now deals added Chaos Damage that grows as the gem levels. The skill was often used with builds adding elemental damage, so this change is intended to give it a greater reward to Chaos damage based builds while also improving its usability while leveling.
In Poe 3.9, I've returned and after testing the build as my league starter, overhauled the guide significantly. This build takes advantage of many different damage bonuses that combine together to create solid damage output without needing crit or damage conversion.
Before you ask for help with your characters, please consult the Starter, and Endgame PoBs for the guide. So far, most of the characters we have seen from people needing help are not following my suggested tree closely enough and dropping too many defenses or life for more damage.
Phy's conversion bowyers were once the most overplayed meta build in all of POE; pretty much every veteran of the game can recall the pre 3.0 days of Signal Shot CI instant leech build dominating the meta. Sadly, with nerfs to Vaal Pact, Vinktar, Reach of the Council, etc. this archetype has since faded into obscurity, at least in temp leagues. The ultimate guide about Phy's conversion bows that I could find hasn't updated since 3.3. This Build uses a bow with great physical flat damage and converts all of it into cold damage.
This build takes advantage of many different damage bonuses that combine together to create solid damage output without needing crit or damage conversion. For defense, we focus on a highly effective life pool with a lot of regeneration/leech, along with MoM. Our ascendancy adds clear speed through both movement and damage, along with significant defenses including nearly permanent immunity to all status ailments.
This is a beginner-friendly, league-starter viable, solo-self-found viable, and comprehensive Leap Slam Inquisitor guide. The leveling section in this guide is meant to take players with a fresh install or in a fresh league and get them into maps and started on a powerful character. Interested readers can find gear priority, stat suggestions, mechanics explanations, and a whole bunch of links that might be useful for newer players. But also not be lacking in other aspects of the game and also not be a meta one, so it will be cheaper to do.
The guide is divided into 2 sections: In the first section, I've described a budget version with all the explanations of the mechanics. You can start the league and do all the content. You easily can run all t15 maps, Guardians, Shaper, and farm currency. In the second section, you'll find an improved version of the build, with more expensive gear. You can easily run all the bosses. Even uber-atziri/uber-elder.
In this build, I desire to share my Bladestorm Berserker with you. This Buildguide is usually a continuous operate in progress so everything is topic to alter. This character glances at an insane speed, crazy damage, and good survivability. With quite small gear requirements and numerous potentials, you can attain endgame and destroy it on a budget and in ssf. This creates uses the Blood and Sand stances extremely actively. Bladestorm has two diverse stances, the bloodstorm, as well as the sandstorm stance.
This is a guide to my Physical ST Slayer. It is a perfect league starter, can be used in SSF and scales to do all content in the game. It is a lot of fun to play as it is fast and tanky, has good clear speed and easily destroys all bosses. The guide is very detailed and probably contains answers to all your questions so please read it first before asking.
The guide is divided into two main sections. The initial section discusses "budget" wanding viable for temp leagues even though the second section discusses higher dps min-maxing in the common. I wrote this guide for the reason that I wanted to supply an alternative way of developing a wander and to assist do away with the stigma surrounding Phy's conversion wanding. I also wanted to shift the neighborhood away from believing lots of on the myths about Phys wanding that was perhaps correct years ago, but are now completely misleading, however, continue to be circulated.
Welcome to my Toxic Rain guide. I think its a phenomenal build because it does not require a lot of gear to get started and progresses nicely as you invest more into it. As a player, I always liked builds that go fast. I prefer movement speed over move skills because I really dislike mashing a button to move and move speed makes looting so much smoother. Turns out that movement speed also makes delve and labs a cakewalk so that's that!
Welcome to my Freezing Pulse Totem guide for the Hierophant! This guide is currently updated for patch 3.8 Blight. In terms of 3.8, this guide is a work in progress and you should expect things to be tweaked in the coming days. Currently, I have updated most sections to the best of my ability!
This build features over 6000 life, very high evasion with up to 95% evade chance cap, 50/40% dodge/spell dodge. Starting with the most important question: "Why Raider of all classes?" For powerful defensive abilities, QoL features and speed. When damage is not a problem, these are more valuable qualities than slightly higher dps number. That's why I believe this is the best ascendancy choice for life-based CA.
In POE 3.8, Most of the time you run around throwing Kinetic Blasts and it does the job. For super tough bosses you will be using a 6L Barrage in a separate chest to effectively wipe them out in seconds. Kinetic Blast has been nerfed twice. The goal of the build was to create a tanky, high dps character capable to do ALL content, and not just silly currency farming. The basic goal was to achieve at least 1 million shaper dps on KB, but eventually, I surpassed it and now sitting on 2 million KB dps as well as almost 5 million for Barrage.
This build is my first Poe 3.8 Assassin guide. The Build has been updated with the new Path of Building. This is what I'll be playing this time around. I already made the whole Pastebin, tested the state of the build-in standard and saw it was really good even with minimal gear investment so I said FK it's ready to go. Also, we are going to play the buffed version!
This build is definitely an RT Mace build with an emphasis on beautiful; which permits for safety and easier gear progression. Crit versions are viable but more expensive. Check our questions and answers for information on Crit. This construct is capable of doing any and all content inside the game, nevertheless niche issues like depth 800 Auls and HoGM have significantly a lot more suited builds.
In POE 3.8, Scourge Arrow is a very powerful skill. Like Volatile Dead and other similar abilities, its AoE damage is powerful enough there is no need for a single target as well. With the upcoming changes to Scourge Arrow’s projectiles, there will be no more annoying clipping through doorways and hallways, leaving it up to you if you’d like to add in a Rain of Arrows secondary link for clear. This build can do all content! Though not extremely impressive in Delves 500+ with patience you could hit 600 for End Game Grinds.
This is my take on Essence Drain-Contagion trickster. It took on all content in the game in 1.5 weeks, around 55 hours played at the time. It focuses on much more defenses than other Essence Drain guides you will find out there while achieving similar to higher damage numbers. While there are many other Essence Drain guides out there, the concepts shown here are the ones that prove to work best overall to clear the post-game content.