About Summon Lightning Golem
Summon Lightning Golem
Lightning, Minion, Spell, Golem
Mana Cost: (30-54)
Can Store 1 Use(s)
Cooldown Time: 6.00 sec
Cast Time: 1.00 sec
Requires Level 34
Summons a Lightning Golem that grants you increased Attack and Cast speed. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.
Per 1% Quality:
1% increased Minion Maximum Life
1% increased Minion Damage
Can Summon up to 1 Golem at a time
Golems grant (6-9)% increased Attack and Cast Speed
(30-68)% increased Minion Maximum Life
(0-19)% increased Character Size
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Poe Summon Lightning Golem Builds
List Poe Builds With Summon Lightning Golem.
This build is expensive and not a league starter. This build is Trickster Divine Ire Guide and this build has 32 Million Shaper Damage, Fast and Speed Clear, Flick of the Finger Obliterator.
This build doesn't use headhunter or inspired learning making it a fairly good introductory MF build while also being a great option for veterans who want to Min/Max their farm game. And this build is intended for the best possible clear speed while running full MF gear, as a result, it is not ideal for atlas completion, hard bosses, deep delving, uber lab, carrying 6 man T16's without an aura bot, etc. Although you can probably do these things very well with the right gear swap.
Poe Orb of Storms can do a whole lot! Even made a darkness fossil Poe Currency farmer, It might do all of the Guardians and Shaper/Elder may take a bit kiting. You can commence making use of this gem from level (4) which we appreciate. Just scale cast speed/Crit chance early on.
Lightning Spire Trap Lightning Spire Trap is your big cooldown trap, a very powerful trap that destroys tougher foes. It also gains increased critical chance against Shocked enemies, the same way Lightning Trap does. This is why using Vaal Lightning Trap Vaal Lightning Trap against bosses is very important since it leaves Shocked ground, which allows you to Shock even endgame bosses.
In Poe 3.7 Deadeye Ascendancy Fast and Deadly grants 50% more Accuracy Rating (previously doubled Accuracy Rating). The Poe 3.7 Builds main expensive items this build is avoiding is Ringwald's Quills, Bisco's Leash, and Devoto's Devotion. Although Windripper and Lioneye's Fall may be pricey, it is well worth it!
This Build Playstyle is stupidly easy. You play brands and run around pressing Brand recall near enemies while everything dies. Since you have to place brands for dps, makes dodging a lot easier for tougher bosses. Hiero gives a lot of QoL as Perma arcane surge while going EB, elemental status immunity, some spell leech, and faster brand recall. That being said, Inquisitor or Elementalist are probably better options for damage.
This build focuses on high attack speed to unleash a series of projectiles high crit chance and amazing attack speed in an almost 360 radius around you, killing everything that dares come close. The weapon range increases with each level of Frost Blades, so even if it is a melee skill, with good positioning, you will be out of harms way most of the times you`re in a fight. It is a full Elemental build at 100% cold conversion, dealing no physical damage, therefore physical reflect mods will not affect you. Clear speed wise, This build is one of the fastest builds out there. This is a Softcore build. If you want to play Hardcore, just make sure you pick more Life nodes rather than Damage nodes.
Hi all and welcome to the Chieftain variant of my Dragon's Breath Elementalist build. With all amazing stuff in 3.7 that came with Chieftain rework I wanted to fill the holes Elementalist has. Even though with higher dps, Elementalist has a issue with phys mitigation and that is a problem for some players. That's the time when Beeftain comes to shine.
This build runs circles around Uber Elder! That's it, the entire goal of this character is to farm Uber Elder. I'm a pleb, and a lot of other builds don't work for me. If you've tried builds that have in the title, but yet you fail, this is the build for you! This build has good Clear Speed and can do most all content.
The basis of this build is that we are a nine golem elementalist focusing on Ice Golems grand melee scaling as our core dps skill. The previous problems Ice Golems have always had was low time on target, the +100% movespeed completely solves this on the primordial chain.
That is a friendly starter league Build. It can do Any map mod and kill Any boss, Leveling, mapping, and progressing the Build feels smooth. No uniques items are essential as this Build is exceptional for a league begin
This Build is a beginner-friendly, league-starter viable, solo-self-found viable, and extensive Storm Brand Inquisitor guide. The leveling section in this guide is meant to take players with a fresh set up or in a new league and get them into maps and started on a compelling character.
This Build the best all-around version of Elemental Hit for people who want to try the ability out. Like our other builds, we will present options for you to choose from and we always encourage people to use the guide as a guideline for taking the things you like and making the build your own!
This Build Using Ngamahu's Flame AXE, our Charged Dash will spew out Molten Burst to add extra damage. Using Berserker Ascendancy gives us TONS of attack speed that scales Charged Dash damage, movement speed, and quality of Life very well.
This build is a Claw and Shield primarily based Frost Blades build. It utilizes a Clear fast speed, high mobility, and higher harm to clear all of the offered content. This isn't a tanky AFK build. It needs a certain amount of skill to Clear the hardest material.
We abuse the mod "life acquire for every enemy hit by your attack" with all the molten strike balls. Each ball that hits a monster grant us Instant life and with 14 shots per swing multiplied by ~12.5 attacks per sec we get TONS of life.the removal of min crit chance cap will not affect us given that we're not using something that lowers our crit opportunity.