About Tentacle Whip
This attack causes three otherworldly tentacles to strike the ground around you, each dealing your attack damage in an area.
Poe Tentacle Whip Builds
List Poe Builds With Tentacle Whip.
I do not claim my guide to be original or the best or even this build to be super-efficient in Poe 3.8. I write guides mostly because I'm fond of my characters and I'd like to share them. Updated tree and pob. Everything else stays the same. Please let me know if you guys see anything off in the guide. Updates are annoying and tedious to do sometimes.
This is my Ice Crash it all Juggernaut build guide. I reached level 94 in the incursion league and melting endgame content atm. The build can reach about 1,5 - 2,5m Shaper dps and is still pretty tanky because of the Juggernaut Ascendancy and other defense mechanics we can reach high physical damage reduction. The build also freezes nearly everything because of heavy hits with cold damage.
In POE 3.8 changes are almost negligible to the build, only tempered flesh is affected because the Strength cluster nodes have been moved away from its range. Brutal restraints will be harder to obtain. Simple, Champion has +2 maximum impale on enemies, more added Phys damage based on the number of impaling stacks on the enemy. Banner reservation requires no mana, which allows us to run all the auras required. Pulverise got nerfed in terms of aoe, but gives a higher damage multiplier, this increases dps by roughly 20% but reduces aoe by around 25-30%.
This build is just let them kill themselves! No need to press anything, not even the flasks! This is probably the craziest build I've done during the Legion. Expected to be a meme, but turned out to be super strong against everything. The reckoning has been there for a while, but it has never been as strong as it is now, with all melee and accuracy as well as flat damage buffs.
This build I'm as proud to say this may be a superb starter for 3.8. Outdoors of the berserker ascendancy adjustments, not a lot has altered. The passive tree pastebins have also been updated for that 3.8 tree, content hunting exiles! This make utilizes some fair op mechanics that do the job collectively extremely nicely. I'll cover the majority of the mechanics of this establish here, other people are going to be down inside the gem segment. And I will be presenting for you my Vaal Double Strike "The Boys' Impale Stacking berserker".
This build does not require a ton of gear, my current character and gear in Path of Building are to show the end game potential only! I did a much more broken down DPS explanation in the Path of Building section. I used crappy gear for 80% of my time with the build and did not struggle an ounce.
In this build, I desire to share my Bladestorm Berserker with you. This Buildguide is usually a continuous operate in progress so everything is topic to alter. This character glances at an insane speed, crazy damage, and good survivability. With quite small gear requirements and numerous potentials, you can attain endgame and destroy it on a budget and in ssf. This creates uses the Blood and Sand stances extremely actively. Bladestorm has two diverse stances, the bloodstorm, as well as the sandstorm stance.
That is a build that could clear all content material (maps/shaper/lab/atziri + ubers and so forth). It has to be entertaining and engaging, not cost an extraordinary level of currency, and possess the ability to be a league starter using the capability to do all content material later on as you upgrade and invest into your character. On prime of this, it should have quick movement or move capabilities and not must worry about any weird issues that ruin builds for me (which include operating out of mana, dying to random one-shots, not lacking in single target capability, etc, and so forth).
This Guide is always WIP as im playing LA every league not exclusive though. I'll add stuff from time to time. Its a pretty default softcore bow build using the generic offensive and defensive slayer perks and some abyssal/league specific items. That bow builds, in general, tend to be a bit harder as a league starter. If you want to play a bow char anyways you can try my build and I'll try to help you through the leveling by answering questions and providing some of my experiences.
In Poe 3.8, This is my first guide and I am excited to share what I have been playing since the start of Blight league. This is a Scourge Arrow Slayer build that focuses on stacking physical, cold and elemental damage. I currently have 60% Phys to cold conversion and enough DPS to melt down all content.
This build is a Claw & Shield based Frost Blades build. It utilizes a fast clear speed, high mobility, high evasion, and high damage to clear all the available content. This isn't a tanky AFK build. It requires a certain amount of skill in order to clear the hardest content.
Welcome, Path of Exile. If you are looking for nonmetal build to kill some time before waiting for the next league or maybe you just want to try out two-handed Glacial Hammer/Ice Crash, look no further because I've got you covered. I've played dual-wield Doryani's Catalyst Glacial Hammer with Berserker in the past, but have always wanting to play it as a "slugger", hit once hit hard playstyle.
This build is likely the craziest build I've accomplished through the Legion. Anticipated to become a meme, but turned out to be super powerful against every little thing. The reckoning has been there for a when, but it has by no means been as robust since it is now, with all melee and accuracy together with flat harm buffs. Counterattacks killing points and not a meme anymore.
If you are looking for a non-meta build to kill some time before waiting for the next league, or maybe you just want to try out two-handed Glacial Hammer/Ice Crash, look no further because I've got you covered. I've played dual-wield Doryani's Catalyst Glacial Hammer with Berserker in the past, but have always wanting to play it as a "slugger", hit once hit hard playstyle.
This build uses the Blood and Sand stances very actively. In this build, we use different layers of defense. Some are included in the normal build guide, while others are added on top for the level 100 push. Bladestorm has 2 different stances, the bloodstream, and the sandstorm stance. The sandstorm provides a larger area and movement speed while you are walking inside.
Happen to be playing a glacial hammer juggernaut as a POE Blight league starter and thought it would be good to share my creations with everyone. This creates had the likelihood to play each berserker and jugg for a fair quantity of time using a glacial hammer, and each has its own pros and cons. Berserker had a way quicker clear time and was able to kill guardians significantly more quickly when on full rage stacks.
In Path of Exile 3.8, Lightning Arrow was always a popular choice for leveling, but rarely was it used in the end-game. I kind of fell in love with LA during my Kinetic Blast leveling process and decided I am gonna min-max it and push through Uber Elder and all content to see where "borders" are. This build does not struggle anywhere and just breezes through all content including Uber Elder and such.
This develop is actually a Claw & Shield based Frost Blades develop in Path of Exile Blight. It utilizes a fast clear speed, high mobility, high evasion, and high damage to clear all the available content. This isn't a tanky AFK make. It requires a certain amount of skill in order to clear the hardest content.
Lightning Arrow was normally a preferred choice for leveling, but seldom was it used inside the end-game. I type of fell in enjoy with LA in the course of my Kinetic Blast leveling method (went from level 1 to 85 on LA) and decided I am gonna min-max it and push by means of Uber Elder and all content material to see exactly where "borders" are. Actually, they're nowhere to be seen!
This is a rough rendition of the build guide. I will be making edits frequently feel free to ask any questions. This is a build built around the berserker blitz mechanic completely mitigating the downside of less crit by using wands. Inspired by the shield charge change that allows the use of wands.