About Wave of Conviction
Wave of Conviction
Fire, Lightning, Spell, AoE, Duration
Mana Cost: (9-23)
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 160%
Requires Level 16
An expanding wave of energy surges forward, damaging enemies in a cone-shaped area over a duration. Each enemy hit is inflicted with Exposure matching the element of which they took the highest damage. Only one Wave of Conviction can be active at a time
Per 1% Quality:
1% increased Elemental Damage
Deals (32-972) to (48-1459) Physical Damage
25% of Physical Damage Converted to Fire Damage
25% of Physical Damage Converted to Lightning Damage
Base secondary duration is 4 seconds
(0-38)% increased Skill Effect Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Poe Wave of Conviction Builds
List Poe Builds With Wave of Conviction.
This create was seriously bored with 'melee-meta' and decided to their craft about some stat-stacking archetypes. I had really low expectations of coming up with something wonderful that would not call for Head Hunter and numerous Exalts. It was a coincidence that I decided to theorycraft with Marauder since it was my only character in Common league that did not possess the gear and was generally unused. Please note that gear I use is quite properly optimized and it will be highly-priced to have comparable rare products.
This build is made about one of the new jewels: Lethal Pride /of Rakiata/ Timeless Jewel and specific Avian Twins talisman together with Righteous Fire ability working with Chieftain ascendancy class. The concept of your construct will be to get 100% of lightning damage from hits taken as fire harm, 50% of cold harm taken as fire damage and 30-60% of physical damage taken as fire harm while we have 86% max fire resistance because we're working with Righteous Fire for which it is mandatory and simple to have such high max fire res.
Welcome, exile. Do you like an explosion? Do you primarily play melee construct? Do you choose playstyle of a hit once hit challenging? For those who answer yes to any of these queries then this may very well be anything you trying to find to play.
I've in no way played a Mjolnir construct before and wanted to offer it a go. I flew by means of content material killing shaper on day 2 obtaining truly enjoyable with it. I went hybrid to obtain a greater EHP total and sustain by means of several sources of recovery. I ended up working with a glorious vanity jewel for a simple ES boost.
This is not an easy "buy multiple Uniques and you are done" Guide. It's mostly about getting the best Rares for the best price by proper use of the Trading Site and Path of Building. So it will depend a lot on yourself how good your character will be for the currency you have.
This build focuses on high attack speed to unleash a series of projectiles high crit chance and amazing attack speed in an almost 360 radius around you, killing everything that dares come close. The weapon range increases with each level of Frost Blades, so even if it is a melee skill, with good positioning, you will be out of harms way most of the times you`re in a fight. It is a full Elemental build at 100% cold conversion, dealing no physical damage, therefore physical reflect mods will not affect you. Clear speed wise, This build is one of the fastest builds out there. This is a Softcore build. If you want to play Hardcore, just make sure you pick more Life nodes rather than Damage nodes.
Hi all and welcome to the Chieftain variant of my Dragon's Breath Elementalist build. With all amazing stuff in 3.7 that came with Chieftain rework I wanted to fill the holes Elementalist has. Even though with higher dps, Elementalist has a issue with phys mitigation and that is a problem for some players. That's the time when Beeftain comes to shine.
That is a HOWA Build, So need to stack as substantially intelligence as possible. Data will give us damage, energy shield but attack speed also, thanks to shaper's touch and Undeniable ascendancy perk. This isn't a big league starter Build. It is going to perform on a decreased budget, you will still have superior ES, Damage, and immunities, but definitely, the additional you may have, the excellent.
This build can be started very cheaply and can get to red maps with minimal gear, but scales up sufficiently to complete endgame content and delve down below 240.
This build uses a combination of blocking and health regain to mitigate the incoming hits. Block recovery animation for blocking a hit that would stun does count as actually being stunned.
I wanted to try a different approach to RF after playing a lot of jugg RF, the way this all is done may not be the best way as you can't use movement skills or any other skill apart from CWDT and RF. Saying that I'm having a lot of fun with it and also it's great for getting used to flask management from someone who tends to neglect them.
This build has two essential characteristics: Herald of Ash scaling and GIANT AoE. Most of our harm comes from these two poor boys, the new Circle of Anguish. The second We saw these rings We knew We wanted to abuse their interaction with Herald of Ash.
A potential future upgrade could be a crafted sword with the endurance charge on the block, though crafting is expensive for me and I don't have the correct Veiled mods yet. Might be able to extend "life" pool a little bit with MoM and making some adjustments to ES allocation. This might mean swapping out shield charge for Riposte to make sure fortify is always up.
This build is Path of Exile on the PS4 platform and This build after playing trickster last league, and while I did enjoy it, the overall build felt lacking. We played quite a bit with Winter Orb elementalist during Betrayal league and liked the skill, but the damage wasn't so good for late game content. With the buff to Trickster via Ghost Dance and Escape Artist this league we wanted to give it another shot, and use this as an excuse to test out how a spell-leech focused channeling build would feel. Thus we decided to pick the incredibly non-meta skill: Winter Orb.