About Wildfire - Crimson Jewel
Item Level: 75
Limited to: 1
13% increased Fire Damage
With at least 40 Strength in Radius, Molten Strike fires 2 additional Projectiles
With at least 40 Strength in Radius, Molten Strike has 25% increased Area of Effect
Poe Wildfire - Crimson Jewel Builds
List Poe Builds With Wildfire - Crimson Jewel.
The build is the highly overused Molten Strike Juggernaut. This build is my THICC Jugg build. Very little change from 3.8. Multistrike slightly stronger. Tectonic Slam Version of the build's AoE slightly nerfed if using Pulverise support. You may be thinking that this has been done to death, and you would be right.
Welcome to this Juggernaut guide for special snowflakes! This build was heavily inspired by TheSaddestSong's Hummingbird Build. Were you upset when instant leech got removed? Do you hate how slow some melee builds feel compared to casters? Do you want to flex your snowflake muscles and tell people that the way you scale damage is through ACCURACY?! Then you have come to the right place!
That is a HOWA Build, So need to stack as substantially intelligence as possible. Data will give us damage, energy shield but attack speed also, thanks to shaper's touch and Undeniable ascendancy perk. This isn't a big league starter Build. It is going to perform on a decreased budget, you will still have superior ES, Damage, and immunities, but definitely, the additional you may have, the excellent.
This Robust build, started red maps and completed uber lab at lvl 72. This build uses Brutus Lead Sprinkler, Geofri's Sanctuary, and Shapers Touch to make Strength scale flat damage, flat ES, and %ES. This character can use almost any attack skill, but the molten strike has the best dps for endgame content, Setup is very budget.
We abuse the mod "life acquire for every enemy hit by your attack" with all the molten strike balls. Each ball that hits a monster grant us Instant life and with 14 shots per swing multiplied by ~12.5 attacks per sec we get TONS of life.the removal of min crit chance cap will not affect us given that we're not using something that lowers our crit opportunity.